On 4/30/11 3:05 PM, Eric Pouech wrote:
Le 30/04/2011 12:15, Jacek Caban a écrit :
On 4/29/11 11:58 PM, Eric Pouech wrote:
Le 29/04/2011 23:07, Dan Kegel a écrit :
While testing a game with current gecko, I saw the error
wine: Call from 0x7bc4ad90 to unimplemented function
msvcrt.dll._snwprin
Le 30/04/2011 12:15, Jacek Caban a écrit :
On 4/29/11 11:58 PM, Eric Pouech wrote:
Le 29/04/2011 23:07, Dan Kegel a écrit :
While testing a game with current gecko, I saw the error
wine: Call from 0x7bc4ad90 to unimplemented function
msvcrt.dll._snwprintf_s,
aborting
The game needed a nativ
On 4/29/11 11:58 PM, Eric Pouech wrote:
Le 29/04/2011 23:07, Dan Kegel a écrit :
While testing a game with current gecko, I saw the error
wine: Call from 0x7bc4ad90 to unimplemented function
msvcrt.dll._snwprintf_s,
aborting
The game needed a native msvcrt, so I had installed one with winetr
--- On Fri, 29/4/11, Eric Pouech wrote:
> Le 29/04/2011 23:07, Dan Kegel a
> écrit :
> > While testing a game with current gecko, I saw the
> error
> >
> > wine: Call from 0x7bc4ad90 to unimplemented function
> msvcrt.dll._snwprintf_s,
> > aborting
> >
> > The game needed a native msvcrt, so I ha
Le 29/04/2011 23:07, Dan Kegel a écrit :
While testing a game with current gecko, I saw the error
wine: Call from 0x7bc4ad90 to unimplemented function msvcrt.dll._snwprintf_s,
aborting
The game needed a native msvcrt, so I had installed one with winetricks,
and it didn't export that function.
While testing a game with current gecko, I saw the error
wine: Call from 0x7bc4ad90 to unimplemented function msvcrt.dll._snwprintf_s,
aborting
The game needed a native msvcrt, so I had installed one with winetricks,
and it didn't export that function.
So it seems that new gecko is incompatible