Mike Hearn wrote:
One thing I don't understand is why
we put the request in two do...while(0) loops. Won't they just run
once anyway?
It's a portability thing, basically just declaring a new scope, you can
ignore it - do {} while (0) runs the body of the block onc
On Mon, 07 Mar 2005 15:21:45 -0600, James Hawkins wrote:
> I've looked deeper into this and found include/wine/server.h and the
> SERVER_START_REQ define. So this define is a method of communication
> between the client(?) and server?
Yep, pretty much. It sets up some state for the wine_server_
On Mon, 7 Mar 2005 11:51:53 -0600, James Hawkins <[EMAIL PROTECTED]> wrote:
> Hi,
>
> I'm implementing NtLoadKey, but I can't find any documentation on
> making server requests, ie SERVER_START_REQ, the different tracing
> abilitites such as using fprintf(stderr,...) instead of the known
> TRACE,
Hi,
I'm implementing NtLoadKey, but I can't find any documentation on
making server requests, ie SERVER_START_REQ, the different tracing
abilitites such as using fprintf(stderr,...) instead of the known
TRACE, style of code etc. The latter two are not as important to me
because I've picked them u