Re: documentation for SERVER_START_REQ

2005-03-08 Thread Mike McCormack
Mike Hearn wrote: One thing I don't understand is why we put the request in two do...while(0) loops. Won't they just run once anyway? It's a portability thing, basically just declaring a new scope, you can ignore it - do {} while (0) runs the body of the block onc

Re: documentation for SERVER_START_REQ

2005-03-07 Thread Mike Hearn
On Mon, 07 Mar 2005 15:21:45 -0600, James Hawkins wrote: > I've looked deeper into this and found include/wine/server.h and the > SERVER_START_REQ define. So this define is a method of communication > between the client(?) and server? Yep, pretty much. It sets up some state for the wine_server_

Re: documentation for SERVER_START_REQ

2005-03-07 Thread James Hawkins
On Mon, 7 Mar 2005 11:51:53 -0600, James Hawkins <[EMAIL PROTECTED]> wrote: > Hi, > > I'm implementing NtLoadKey, but I can't find any documentation on > making server requests, ie SERVER_START_REQ, the different tracing > abilitites such as using fprintf(stderr,...) instead of the known > TRACE,

documentation for SERVER_START_REQ

2005-03-07 Thread James Hawkins
Hi, I'm implementing NtLoadKey, but I can't find any documentation on making server requests, ie SERVER_START_REQ, the different tracing abilitites such as using fprintf(stderr,...) instead of the known TRACE, style of code etc. The latter two are not as important to me because I've picked them u