Am Samstag, 8. Dezember 2007 20:42:05 schrieb Sònia Xapellí Brú:
> I know there was some discussion concerning the use of hlsl2glsl and
> that it is not directly useful as it seems that the conversion to
> assembler is necessary in d3d9. Nevertheless, when it comes to
> d3d10,Shader Model 4 relies
I know there was some discussion concerning the use of hlsl2glsl and
that it is not directly useful as it seems that the conversion to
assembler is necessary in d3d9. Nevertheless, when it comes to
d3d10,Shader Model 4 relies only in source code and forbids the
programmers from implementing d