Re: directX 10 and hlsl2glsl

2007-12-10 Thread Stefan Dösinger
Am Samstag, 8. Dezember 2007 20:42:05 schrieb Sònia Xapellí Brú: > I know there was some discussion concerning the use of hlsl2glsl and > that it is not directly useful as it seems that the conversion to > assembler is necessary in d3d9. Nevertheless, when it comes to > d3d10,Shader Model 4 relies

directX 10 and hlsl2glsl

2007-12-09 Thread Sònia Xapellí Brú
I know there was some discussion concerning the use of hlsl2glsl and that it is not directly useful as it seems that the conversion to assembler is necessary in d3d9. Nevertheless, when it comes to d3d10,Shader Model 4 relies only in source code and forbids the programmers from implementing d