Christian Costa wrote:
I think the problem Matthew was talking is how to remap surface pointers.
I sent something to Mattew but I forgot to cc wine-devel, sorry.
Basically it was :
depth = surface_desc.u4.ddpfPixelFormat.u1.dwRGBBitCount;
ddesc.lpSurface -= (lock_dst.left - lock_union.left)*(depth+
Tony Lambregts wrote:
Matthew Mastracci wrote:
Thanks for the review - comments inline.
Christian Costa wrote:
The new locking mechanism is wrong. DDLOCK_xxx are just used for
optimization.
The thing to do during the blit should be something like that :
sdesc.dwSize = sizeof(sdesc);
ddesc.dwSize
Matthew Mastracci wrote:
Thanks for the review - comments inline.
Christian Costa wrote:
The new locking mechanism is wrong. DDLOCK_xxx are just used for
optimization.
The thing to do during the blit should be something like that :
sdesc.dwSize = sizeof(sdesc);
ddesc.dwSize = sizeof(ddesc);
if (s
Thanks for the review - comments inline.
Christian Costa wrote:
The new locking mechanism is wrong.
DDLOCK_xxx are just used for optimization.
The thing to do during the blit should be something like that :
sdesc.dwSize = sizeof(sdesc);
ddesc.dwSize = sizeof(ddesc);
if (src == NULL)
IDirectDrawSu
> Message du 18/03/05 13:49
> De : "Christian Costa"
> A : "Tom Wickline" , "wine-devel"
> Copie à :
> Objet : Re: ddraw correctness fixes patch
>
>
> > Message du 18/03/05 06:44
> > De : "Tom Wickline"
>
> Message du 18/03/05 06:44
> De : "Tom Wickline"
> A : "wine-devel"
> Copie à :
> Objet : ddraw correctness fixes patch
>
> anyone know why this patch hasn't been accepted?
>
> http://www.winehq.org/hypermail/wine-patches/2005/03/0328.ht
anyone know why this patch hasn't been accepted?
http://www.winehq.org/hypermail/wine-patches/2005/03/0328.html
Tom