Re: ddraw: Move complex surface destruction into its own function

2010-06-28 Thread Henri Verbeet
On 28 June 2010 21:51, Luke Benstead wrote: > Ok I wasn't sure as it's pretty trivial. I'll resend along with the others > after 1.2. > It's trivial, but also mostly pointless on its own.

Re: ddraw: Move complex surface destruction into its own function

2010-06-28 Thread Luke Benstead
Ok I wasn't sure as it's pretty trivial. I'll resend along with the others after 1.2. On Jun 28, 2010 8:36 PM, "Henri Verbeet" wrote: On 28 June 2010 20:03, Luke Benstead wrote: > Needed to properly fix ddraw surfac... That's of course not appropriate during code freeze.

Re: ddraw: Move complex surface destruction into its own function

2010-06-28 Thread Henri Verbeet
On 28 June 2010 20:03, Luke Benstead wrote: > Needed to properly fix ddraw surface refcounting as it must be called from > the surface thunks. > That's of course not appropriate during code freeze.