http://kegel.com/wine/patchwatcher/results/ says you
forgot to include the new file
include/d3dx9mesh.h
this time; you included it in
http://www.winehq.org/pipermail/wine-patches/2008-August/059261.html
but some how dropped it when you resent?
Certainly
+static const D3DVERTEXELEMENT9 lc={0xFF,0,D3DDECLTYPE_UNUSED,0,0,0};
is not used. I will take it out.
However, I do not understand why pdecl needs to be incremented. Actually, the
tests respond correctly. Why do you think pdecl has to be incremented? We are
actually returning i. pd
2008/8/5 Luis Busquets <[EMAIL PROTECTED]>:
> +static const D3DVERTEXELEMENT9 lc={0xFF,0,D3DDECLTYPE_UNUSED,0,0,0};
What do you use this for?
> +while ((pdecl+i)->Stream!=0xFF)
> +{
> +i++;
You might as well increment pdecl itself.
Also keep in mind that Alexandre won't be back be