Dmitry Timoshkov a écrit :
Christian Costa wrote:
I'm not again clean-up at all but this dll is almost empty and this is
likely there will be some patches preparing
further submissions. Doing some clean-up between patches does not help much.
Main purpose of my patch was to replace a
Christian Costa wrote:
> I'm not again clean-up at all but this dll is almost empty and this is
> likely there will be some patches preparing
> further submissions. Doing some clean-up between patches does not help much.
Main purpose of my patch was to replace a vtable in IDirect3DRMImpl by
a p
Dmitry Timoshkov a écrit :
Christian Costa wrote:
What the hell is the purpose of this patch ?
Isn't the subject clear enough? Please calm down.
Well yes and no. Why would you do that merge ? Direct3DRM_create is
supposed to be
called by Direct3DRMCreate or from class factory (wh
Christian Costa wrote:
> What the hell is the purpose of this patch ?
Isn't the subject clear enough? Please calm down.
> d3drm.c is for the IDirect3DRMx objects implementations and there will
> be a file for each other object.
Once it's really needed you can create as much source files as yo
What the hell is the purpose of this patch ?
d3drm.c is for the IDirect3DRMx objects implementations and there will
be a file for each other object.
Direct3DRMCreate is just an entry point and BTW many wine DirectX dlls
are implemented this way because
some objects can be also created using th