Re: d3dcompiler_41: reflection interface.

2011-03-06 Thread Rico Schüller
Am 04.03.2011 12:39, schrieb Alexandre Julliard: Rico Schüller writes: DEFINE_GUID is used twice (dlls/dxguid/dx10guid.c and dlls/d3dcompiler_41/reflection.c) which could be bad. But the define was removed from the d3d11shader.h from ms, so it isn't officially available anymore. Should that be

Re: d3dcompiler_41: reflection interface.

2011-03-04 Thread Alexandre Julliard
Rico Schüller writes: > DEFINE_GUID is used twice (dlls/dxguid/dx10guid.c and > dlls/d3dcompiler_41/reflection.c) which could be bad. But the define > was removed from the d3d11shader.h from ms, so it isn't officially > available anymore. Should that be in a separate header to reduce > redundancy

d3dcompiler_41: reflection interface.

2011-03-03 Thread Rico Schüller
Hi, attached is a hacky patch which forwards the reflection interface from d3dcompiler_41 to d3dcompiler_43. I have a question to that implementation: DEFINE_GUID is used twice (dlls/dxguid/dx10guid.c and dlls/d3dcompiler_41/reflection.c) which could be bad. But the define was removed from