Re: d3d10: Improve parse_fx10.

2009-05-30 Thread Henri Verbeet
2009/5/30 Stefan Dösinger : > > Am 30.05.2009 um 07:24 schrieb Dmitry Timoshkov: > >> "Rico Schüller" wrote: >> >>> -    /* version info? */ >>> -    skip_dword_unknown(&ptr, 2); >>> +    /* Compiled target version (e.g. fx_4_0=0xfeff1001, >>> fx_4_1=0xfeff1011). */ >>> +    read_dword(&ptr, &e->v

Re: d3d10: Improve parse_fx10.

2009-05-30 Thread Stefan Dösinger
Am 30.05.2009 um 07:24 schrieb Dmitry Timoshkov: "Rico Schüller" wrote: -/* version info? */ -skip_dword_unknown(&ptr, 2); +/* Compiled target version (e.g. fx_4_0=0xfeff1001, fx_4_1=0xfeff1011). */ +read_dword(&ptr, &e->version); +TRACE("Target: %#x\n", e->version);

Re: d3d10: Improve parse_fx10.

2009-05-29 Thread Dmitry Timoshkov
"Rico Schüller" wrote: -/* version info? */ -skip_dword_unknown(&ptr, 2); +/* Compiled target version (e.g. fx_4_0=0xfeff1001, fx_4_1=0xfeff1011). */ +read_dword(&ptr, &e->version); +TRACE("Target: %#x\n", e->version); 0xfeff/0xfffe is a unicode byte order mark, could it s