Re: d3d10: Add annotation skipping.

2009-08-15 Thread David Laight
On Sat, Aug 15, 2009 at 07:37:12PM +0200, Henri Verbeet wrote: > 2009/8/15 Rico Sch?ller : > > +static inline void parse_annotation(const char **ptr, unsigned int count) ^^ And there is no reason to inline something this size David -- David Laight: da...@l8s.co.uk

Re: d3d10: Add annotation skipping.

2009-08-15 Thread Henri Verbeet
2009/8/15 Rico Schüller : > +static inline void parse_annotation(const char **ptr, unsigned int count) > +{ > +unsigned int i; > +DWORD d[3]; > + > +if(count == 0) return; > + > +FIXME("Skipping %#x annotation(s):\n", count); > +for (i = 0; i < count; ++i) > +{ > +re