On Wednesday 05 April 2006 04:13, Jason Green wrote:
> On 4/4/06, Raphael <[EMAIL PROTECTED]> wrote:
> > On Tuesday 04 April 2006 12:48, Ivan Gyurdiev wrote:
> > > The F.E.A.R and BF2 demos crash immediately after complaining about:
> > > fixme:d3d:D3DFmtGetBpp Unhandled fmt(36,WINED3DFMT_A16B16G16
On 4/4/06, Raphael <[EMAIL PROTECTED]> wrote:
> On Tuesday 04 April 2006 12:48, Ivan Gyurdiev wrote:
> > The F.E.A.R and BF2 demos crash immediately after complaining about:
> > fixme:d3d:D3DFmtGetBpp Unhandled fmt(36,WINED3DFMT_A16B16G16R16)
> > fixme:d3d:debug_d3dformat Unrecognized 81 D3DFORMAT!
And as i just said, you can easily fix it (using apropriate textures code
extensions and check support for it)
Yes, it did look easy to fix, but since I can't build wine (I don't have
the proper biarch environment set up in x86_64), I thought I'd bother
the list in the hope that someone else w
On Tuesday 04 April 2006 12:48, Ivan Gyurdiev wrote:
> The F.E.A.R and BF2 demos crash immediately after complaining about:
> fixme:d3d:D3DFmtGetBpp Unhandled fmt(36,WINED3DFMT_A16B16G16R16)
> fixme:d3d:debug_d3dformat Unrecognized 81 D3DFORMAT!
Just fix it :)
> I have some native dlls installed,
The F.E.A.R and BF2 demos crash immediately after complaining about:
fixme:d3d:D3DFmtGetBpp Unhandled fmt(36,WINED3DFMT_A16B16G16R16)
fixme:d3d:debug_d3dformat Unrecognized 81 D3DFORMAT!
I have some native dlls installed, d3dx9_*.dll, mscoree.dll... that have
no wine implementation.
According