On 28/02/06, Christian Gmeiner
<[EMAIL PROTECTED]> wrote:
> device.o: In function `IWineD3DDeviceImpl_SetRenderState':
> /home/austriancoder/development/wine/dlls/wined3d/device.c:3770:
> undefined reference to `glStencilOpSeparate'
> /home/austriancoder/development/wine/dlls/wined3d/device.c:3799:
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
make[2]: Entering directory
`/home/austriancoder/development/wine/dlls/wined3d'
../../tools/winegcc/winegcc -B../../tools/winebuild -shared
./wined3d.specbasetexture.o cubetexture.o device.o directx.o
drawprim.o indexbuffer.o pixelshader.o query.o
Current CVS build fails.
make[3]: Entering directory
`/home/ivan/Development/Wine/CVS/wine/wine/dlls/winmm/tests'
gcc -c -I. -I. -I../../../include -I../../../include -D_REENTRANT -fPIC -Wall
-pipe -mpreferred-stack-boundary=2 -fno-strict-aliasing -gstabs+ -Wpointer-arith
-g -O2 -o mi