Am Samstag 20 Januar 2007 13:57 schrieb H. Verbeet:
> On 20/01/07, Marcus Meissner <[EMAIL PROTECTED]> wrote:
> > } else if(GL_SUPPORT(GL_VERTEX_PROGRAM_ARB)) {
>
> That should read "GL_SUPPORT(ARB_VERTEX_PROGRAM)"
Ooops, my fault :-|
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On 20/01/07, Marcus Meissner <[EMAIL PROTECTED]> wrote:
} else if(GL_SUPPORT(GL_VERTEX_PROGRAM_ARB)) {
That should read "GL_SUPPORT(ARB_VERTEX_PROGRAM)"
Hi,
Yesterdays TRUNK gcc features array overflow checking... I have
run it against WINE and found 3 index overflows.
arb_program_shader.c:950: Warnung: array subscript is above array bounds
This is the place in C:
} else if(GL_SUPPORT(GL_VERTEX_PROGRAM_ARB)) {
and in