Re: alsa->pulseaudio->alsa directsound hang

2007-11-10 Thread Jan Zerebecki
I now tested wine (and mplayer) with pulseaudio through the alsa plugin and it worked just fine. I'm positively impressed by pulseaudio. The bug with alsa where it played random noise at the start because the buffer was not correctly cleared also doesn't appear with this setup. The winmm wave test

Re: alsa->pulseaudio->alsa directsound hang

2007-11-02 Thread Jan Zerebecki
I didn't test pulseaudio nor looked at your .asoundrc , but there are some non-obvious pitfalls when configuring such stuff in .asoundrc . But the fault may also be that the pulseaudio alsa plugin doesn't fully behave like normal alsa does. Wine is pretty sensitive to such things (even to e.g. non-

Re: alsa->pulseaudio->alsa directsound hang

2007-11-01 Thread Al Tobey
On 10/31/07, Maarten Lankhorst <[EMAIL PROTECTED]> wrote: > Hi Al, > > Al Tobey schreef: > > I spent some time this evening playing around with trying to get wine > > sound output to go through pulseaudio on my fc8/rawhide (x86_64) box. > > I tried wine 0.9.43 (built), 0.9.47 (fc8 rpm), and Cross

Re: alsa->pulseaudio->alsa directsound hang

2007-10-31 Thread Maarten Lankhorst
Hi Al, Al Tobey schreef: > I spent some time this evening playing around with trying to get wine > sound output to go through pulseaudio on my fc8/rawhide (x86_64) box. > I tried wine 0.9.43 (built), 0.9.47 (fc8 rpm), and Crossover 6.2.0. > I was testing with Steam/TF2, but found that the same

alsa->pulseaudio->alsa directsound hang

2007-10-30 Thread Al Tobey
I spent some time this evening playing around with trying to get wine sound output to go through pulseaudio on my fc8/rawhide (x86_64) box. I tried wine 0.9.43 (built), 0.9.47 (fc8 rpm), and Crossover 6.2.0. I was testing with Steam/TF2, but found that the same issue comes up with a install of