I now tested wine (and mplayer) with pulseaudio through the alsa
plugin and it worked just fine. I'm positively impressed by
pulseaudio. The bug with alsa where it played random noise at the
start because the buffer was not correctly cleared also doesn't
appear with this setup. The winmm wave test
I didn't test pulseaudio nor looked at your .asoundrc , but there
are some non-obvious pitfalls when configuring such stuff in
.asoundrc . But the fault may also be that the pulseaudio alsa
plugin doesn't fully behave like normal alsa does. Wine is pretty
sensitive to such things (even to e.g. non-
On 10/31/07, Maarten Lankhorst <[EMAIL PROTECTED]> wrote:
> Hi Al,
>
> Al Tobey schreef:
> > I spent some time this evening playing around with trying to get wine
> > sound output to go through pulseaudio on my fc8/rawhide (x86_64) box.
> > I tried wine 0.9.43 (built), 0.9.47 (fc8 rpm), and Cross
Hi Al,
Al Tobey schreef:
> I spent some time this evening playing around with trying to get wine
> sound output to go through pulseaudio on my fc8/rawhide (x86_64) box.
> I tried wine 0.9.43 (built), 0.9.47 (fc8 rpm), and Crossover 6.2.0.
> I was testing with Steam/TF2, but found that the same
I spent some time this evening playing around with trying to get wine
sound output to go through pulseaudio on my fc8/rawhide (x86_64) box.
I tried wine 0.9.43 (built), 0.9.47 (fc8 rpm), and Crossover 6.2.0.
I was testing with Steam/TF2, but found that the same issue comes up
with a install of