On 18.05.2010, at 17:53, Roderick Colenbrander wrote:
> On Tue, May 18, 2010 at 3:12 PM, Mike Kronenberg
> wrote:
>> On 17.05.2010, at 07:52, Charles Davis wrote:
>>
>>> On 5/16/10 9:04 PM, James Mckenzie wrote:
Roderick Colenbrander wrote:
> On Sun, May 16, 2010 at 6:02 PM, C.W. Betts
On Tue, May 18, 2010 at 3:12 PM, Mike Kronenberg
wrote:
> On 17.05.2010, at 07:52, Charles Davis wrote:
>
>> On 5/16/10 9:04 PM, James Mckenzie wrote:
>>> Roderick Colenbrander wrote:
On Sun, May 16, 2010 at 6:02 PM, C.W. Betts
wrote:
> On May 16, 2010, at 9:31 AM, James Mckenzie w
On 17.05.2010, at 07:52, Charles Davis wrote:
> On 5/16/10 9:04 PM, James Mckenzie wrote:
>> Roderick Colenbrander wrote:
>>> On Sun, May 16, 2010 at 6:02 PM, C.W. Betts wrote:
On May 16, 2010, at 9:31 AM, James Mckenzie wrote:
> All:
>
> There was or is a quite lengthy thread o
On 5/16/10 9:04 PM, James Mckenzie wrote:
> Roderick Colenbrander wrote:
>> On Sun, May 16, 2010 at 6:02 PM, C.W. Betts wrote:
>>> On May 16, 2010, at 9:31 AM, James Mckenzie wrote:
All:
There was or is a quite lengthy thread on this project.
What is the status of work? A
Roderick Colenbrander wrote:
>On Sun, May 16, 2010 at 6:02 PM, C.W. Betts wrote:
>> On May 16, 2010, at 9:31 AM, James Mckenzie wrote:
>>> All:
>>>
>>> There was or is a quite lengthy thread on this project.
>>>
>>> What is the status of work? Any progress on Emmanuel's work from 2008?
>>>
>>> Th
The fact that Cocoa is objective C is one of the issues (Charles Davis
made some C wrapper I think). The most problematic thing is that it
really need is a DIB engine. The Cocoa graphics APIs are similar to
Cairo / XRender / Direct2D and other modern APIs. These APIs are great
for vector drawing, a
has been a few changes in 64-bit mode that doesn't make it work quite as
well.
>
> James McKenzie
>
>
>
> -Original Message-
>> From: "C.W. Betts"
>> Sent: May 16, 2010 10:06 AM
>> To: wine-devel@winehq.org
>> Subject: F
Begin forwarded message:
> From: Erich Hoover
> Date: May 16, 2010 10:10:29 AM MDT
> To: "C.W. Betts"
> Subject: Re: Work on WineQuartz for MacOSX
>
> On Sun, May 16, 2010 at 10:02 AM, C.W. Betts wrote:
> If memory serves, the main reason why there hasn't
If memory serves, the main reason why there hasn't been any work done is
because of the dependency of Objective-C, which the project administrator has
said "no" to.
On May 16, 2010, at 9:31 AM, James Mckenzie wrote:
> All:
>
> There was or is a quite lengthy thread on this project.
>
> What is
All:
There was or is a quite lengthy thread on this project.
What is the status of work? Any progress on Emmanuel's work from 2008?
Thank you.
James McKenzie
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