Re: WineD3D texture bug

2006-02-06 Thread Roderick Colenbrander
On Monday 06 February 2006 09:37, H. Verbeet wrote: > There does exist a D3DDEVCAPS_TEXTURESYSTEMMEMORY property. > http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/dx81_c/dir >ectx_cpp/Graphics/reference/CPP/D3D/Structures/d3dcaps8.asp However, I don't > think wine sets it. I wonde

Re: WineD3D texture bug

2006-02-06 Thread H. Verbeet
There does exist a D3DDEVCAPS_TEXTURESYSTEMMEMORY property. http://msdn.microsoft.com/archive/default.asp?url=/archive/en-us/dx81_c/directx_cpp/Graphics/reference/CPP/D3D/Structures/d3dcaps8.asp However, I don't think wine sets it. I wonder if perhaps SetTexture should return a specific error code

Re: WineD3D texture bug

2006-02-06 Thread Raphael
On Sunday 05 February 2006 22:44, Stefan Dösinger wrote: > Hi, > > > To summarize 3dmark2001 possibly uses incorrect d3d8 code but the code > > works fine on Windows. I tried to test the behaviour using a test > > (perhaps not a good test) and windows appeared to work correctly and the > > same for

Re: WineD3D texture bug

2006-02-05 Thread Stefan Dösinger
Hi, > To summarize 3dmark2001 possibly uses incorrect d3d8 code but the code works > fine on Windows. I tried to test the behaviour using a test (perhaps not a > good test) and windows appeared to work correctly and the same for wine. > Further oliver had the same problem in maxpayne2 (it uses t

WineD3D texture bug

2006-02-05 Thread Roderick Colenbrander
Hi, The past few days I have experimented with Oliver his d3d8 patches. As mentioned before the patches work fine except Shaders have problems. There's one texture/surface related problem I'm trying to debug but I don't know how to proceed nor how to fix the problem. When you create a texture