Re: WineD3D surface management cleanup

2007-09-27 Thread Mirek Slugeň
I tried those patches with git and it works without problems in my D3D apps. Mirek Stefan Dösinger napsal(a): Hi, This mail is mainly addressed at Henri and Roderick, but I'll send it here to allow others to read it too. These patches contain some cleanups of the d3d surface loading cod

Re: WineD3D surface management cleanup

2007-09-23 Thread Stefan Dösinger
Am Sonntag, 23. September 2007 00:34:56 schrieb Roderick Colenbrander: > > Hi, > > > > This mail is mainly addressed at Henri and Roderick, but I'll send it > > here to > > allow others to read it too. > > > > These patches contain some cleanups of the d3d surface loading code. It's > > main > > ai

Re: WineD3D surface management cleanup

2007-09-23 Thread Stefan Dösinger
Am Sonntag, 23. September 2007 01:29:32 schrieb H. Verbeet: > The general direction of the patches seems ok, although I'm not sure > if RequestLocation / ModifyLocation is optimal from a naming point of > view. (Ie, RequestLocation typically moves data rather than returning > a location for the cal

Re: WineD3D surface management cleanup

2007-09-22 Thread H. Verbeet
On 23/09/2007, Stefan Dösinger <[EMAIL PROTECTED]> wrote: > -/* DXTn textures are based on compressed blocks of 4x4 pixels, each > - * 16 bytes large (8 bytes in case of DXT1). Because of that Pitch > has > - * slightly different meaning compared to regular textures. For DX

Re: WineD3D surface management cleanup

2007-09-22 Thread Roderick Colenbrander
> Hi, > > This mail is mainly addressed at Henri and Roderick, but I'll send it here > to > allow others to read it too. > > These patches contain some cleanups of the d3d surface loading code. It's > main > aim is to put the code that copies the surface between system memory, > texture > and

Re: WineD3D surface management cleanup

2007-09-22 Thread Stefan Dösinger
Am Sonntag, 23. September 2007 00:14:06 schrieb Stefan Dösinger: > Hi, > > This mail is mainly addressed at Henri and Roderick, but I'll send it here > to allow others to read it too. > > These patches contain some cleanups of the d3d surface loading code. It's > main aim is to put the code that co

WineD3D surface management cleanup

2007-09-22 Thread Stefan Dösinger
Hi, This mail is mainly addressed at Henri and Roderick, but I'll send it here to allow others to read it too. These patches contain some cleanups of the d3d surface loading code. It's main aim is to put the code that copies the surface between system memory, texture and drawable into a centra