* On Wed, 28 Mar 2007, Felix Nawothnig wrote:
> Not tested under Windows (does _anyone_ besides me have a Matrox? :) -
> would be nice if someone with either an MGA or an really ancient GPU
> could run the test on windows (if the pool=0 trace has an hr!=0 you got
> one of those ancient cards :).
Duane Clark wrote:
On a Matrox G550, Win2k, crosscompiled on Linux with MingW:
I:\dlls\d3d8\tests>d3d8_crosstest texture
texture.c:122:texture caps: 0x41c7
texture.c:110:pool=0 hr=0x8876086c
texture.c:110:pool=1 hr=0x8876086c
texture.c:110:pool=2 hr=0x8876086c
texture.c:110:pool=3 hr=0x0
Felix Nawothnig wrote:
Not tested under Windows (does _anyone_ besides me have a Matrox? :) -
would be nice if someone with either an MGA or an really ancient GPU
could run the test on windows (if the pool=0 trace has an hr!=0 you got
one of those ancient cards :). CCing to wine-devel for that
> Not tested under Windows (does _anyone_ besides me
have a Matrox? :) -
> would be nice if someone with either an MGA or an
really ancient GPU
> could run the test on windows (if the pool=0 trace
has an hr!=0 you got
> one of those ancient cards :). CCing to wine-devel
for that reason.
Somewhe
Luke Bratch wrote:
Somewhere I have an ancient Matrix MGA G200 AGP
card... If this would be of any use, I'll dig it out
and run any tests in Wine/Windows that you'd like?
Sure, if you're willing to do that just because I'm lazy. :-) I was just
hoping someone might be running a box with an MGA
Not tested under Windows (does _anyone_ besides me have a Matrox? :) -
would be nice if someone with either an MGA or an really ancient GPU
could run the test on windows (if the pool=0 trace has an hr!=0 you got
one of those ancient cards :). CCing to wine-devel for that reason.
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dlls/d3d8/