On 8/7/07, Jakob Eriksson <[EMAIL PROTECTED]> wrote:
> James Hawkins wrote:
> > On 8/5/07, Jakob Eriksson <[EMAIL PROTECTED]> wrote:
> >
> >> DMCA Reverse engineering exemption:
> >>
> >> http://www.chillingeffects.org/reverse/faq.cgi#QID210
> >>
> >>
> >
> > >From the article:
> >
> > "The reverse
James Hawkins wrote:
> On 8/5/07, Jakob Eriksson <[EMAIL PROTECTED]> wrote:
>
>> DMCA Reverse engineering exemption:
>>
>> http://www.chillingeffects.org/reverse/faq.cgi#QID210
>>
>>
>
> >From the article:
>
> "The reverse engineer is required to ask permission first, however."
>
> ...good
On 8/6/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> Am Montag, 6. August 2007 21:02 schrieb James Hawkins:
> > "The reverse engineer is required to ask permission first, however."
> >
> > ...good luck with that.
> Asking is easy :-)
>
> Does the reverse engineer have to get permission? If he do
Am Montag, 6. August 2007 21:02 schrieb James Hawkins:
> "The reverse engineer is required to ask permission first, however."
>
> ...good luck with that.
Asking is easy :-)
Does the reverse engineer have to get permission? If he does need the blessing
of the creator of the reverse engineered soft
On 8/5/07, Jakob Eriksson <[EMAIL PROTECTED]> wrote:
> Peter Dons Tychsen wrote:
> > By browsing MSDN, i found out that i can accomplish this by using the
> > documented function StalkWalk64(), which can examine the call stack. I
> > would then introduce this into the test system for DLLs like "use
Kai Blin wrote:
>
> Why would you even bother to disassemble to write a unit test? All Wine cares
> about is "What's the output of function X when I put in Y and Z as
> parameters?". That's why you write a conformance test that will run on
> Windows. Then you make Wine behave the same. No need t
Kai Blin wrote:
> On Sunday 05 August 2007 04:23:15 Peter Dons Tychsen wrote:
>
>
>> It was regarding the fact that it is not allowed to disassemble and
>> reverse engineer Microsoft DLLs. I understand this part, as their
>> license prohibits it (EULA).
>>
>
> Please note that "reverse engi
Peter Dons Tychsen wrote:
> By browsing MSDN, i found out that i can accomplish this by using the
> documented function StalkWalk64(), which can examine the call stack. I
> would then introduce this into the test system for DLLs like "user32".
> By running the test on original Windows we could know
On Sunday 05 August 2007 18:06:28 Jakob Eriksson wrote:
> Kai Blin wrote:
> > On Sunday 05 August 2007 04:23:15 Peter Dons Tychsen wrote:
> >> It was regarding the fact that it is not allowed to disassemble and
> >> reverse engineer Microsoft DLLs. I understand this part, as their
> >> license proh
On Sunday 05 August 2007 17:27:23 you wrote:
> Thanks for your comments Kai.
My pleasure.
> > It's also not allowed to break other laws while developing software.
> > Where would you draw the line? Disassembling software is (almost always)
> > illegal. Killing people is illegal. Should both be i
On Sun, 2007-08-05 at 17:27 +0200, Peter Dons Tychsen wrote:
> On Sun, 2007-08-05 at 09:58 +0200, Kai Blin wrote:
> > On Sunday 05 August 2007 04:23:15 Peter Dons Tychsen wrote:
> >
> > > It was regarding the fact that it is not allowed to disassemble and
> > > reverse engineer Microsoft DLLs. I u
On Sun, 2007-08-05 at 09:58 +0200, Kai Blin wrote:
> On Sunday 05 August 2007 04:23:15 Peter Dons Tychsen wrote:
>
> > It was regarding the fact that it is not allowed to disassemble and
> > reverse engineer Microsoft DLLs. I understand this part, as their
> > license prohibits it (EULA).
>
> Ple
On Sunday 05 August 2007 04:23:15 Peter Dons Tychsen wrote:
> It was regarding the fact that it is not allowed to disassemble and
> reverse engineer Microsoft DLLs. I understand this part, as their
> license prohibits it (EULA).
Please note that "reverse engineering by disassembly" is not the sam
Hello James/Wine.
1)
I noticed your comment the forums here:
http://article.gmane.org/gmane.comp.emulators.wine.devel/52810
It was regarding the fact that it is not allowed to disassemble and
reverse engineer Microsoft DLLs. I understand this part, as their
license prohibits it (EULA).
However,
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