Re: Windows-on-Arm won't support win32

2012-02-13 Thread Charles Davis
On Feb 13, 2012, at 7:09 PM, Dan Kegel wrote: > On Mon, Feb 13, 2012 at 4:36 PM, Charles Davis > wrote: >> >> ...our implementation can be written purely in C the same way all our COM >> DLLs are. > > Or, come to think of it, we could write in Mono. True, but do we really want a hard depende

Re: Windows-on-Arm won't support win32

2012-02-13 Thread Dan Kegel
On Mon, Feb 13, 2012 at 4:36 PM, Charles Davis wrote: >> If it takes off, and someone feels like supporting it in Wine, >> they would probably have to start by implementing the first >> bits in C like wine's msvcp support. > ...our implementation can be written purely in C the same way all our COM

Re: Windows-on-Arm won't support win32

2012-02-13 Thread Charles Davis
On Feb 13, 2012, at 3:20 PM, Dan Kegel wrote: > According to > http://www.zdnet.com/blog/perlow/the-long-kiss-goodbye-for-x86-desktop-windows/19840 > Microsoft is not letting developers use win32 on arm (although > Microsoft is probably using it themselves for Office on arm). > Instead, native ap

Re: Windows-on-Arm won't support win32

2012-02-13 Thread Dan Kegel
On Mon, Feb 13, 2012 at 2:38 PM, Vincent Povirk wrote: > I don't know where you're getting the idea that C++ is the primary way > of accessing WinRT APIs. ? I was talking about implementing WinRT, not using it. But it's true, if all apps talk to it via COM, the language it's implemented in shoul

Re: Windows-on-Arm won't support win32

2012-02-13 Thread Reece Dunn
On 13 February 2012 22:20, Dan Kegel wrote: > According to > http://www.zdnet.com/blog/perlow/the-long-kiss-goodbye-for-x86-desktop-windows/19840 > Microsoft is not letting developers use win32 on arm (although > Microsoft is probably using it themselves for Office on arm). > Instead, native apps

Re: Windows-on-Arm won't support win32

2012-02-13 Thread Vincent Povirk
I think it's way too early for this sort of speculation. I don't know where you're getting the idea that C++ is the primary way of accessing WinRT APIs. It's apparently a way of doing so, but that doesn't mean it'll be the way most developers choose. We also don't know whether the distribution mo

Windows-on-Arm won't support win32

2012-02-13 Thread Dan Kegel
According to http://www.zdnet.com/blog/perlow/the-long-kiss-goodbye-for-x86-desktop-windows/19840 Microsoft is not letting developers use win32 on arm (although Microsoft is probably using it themselves for Office on arm). Instead, native apps have to use WinRT, a C++-based class library. Accordin