Am Samstag, 19. April 2008 19:06:07 schrieb H. Verbeet:
> Try not to change the encoding of the file.
> I'm not sure if we ever considered simply using UTF-8 for source
> files, but it would probably prevent some issues like this.
I could change my name :-)
There was some consideration of UTF 8, b
On 19/04/2008, David Adam <[EMAIL PROTECTED]> wrote:
> This time, with tests for d3d8 and d3d9.
>
> David Adam
>
Looks mostly ok, but you do need a \n at the end of these ok messages:
> +ok(hr == D3DERR_INVALIDCALL, "Expected D3DERR_INVALIDCALL, got %s",
> DXGetErrorString8(hr));
> +ok(h
On 19/04/2008, David Adam <[EMAIL PROTECTED]> wrote:
> The Sting Demo calls the function
> IDirect3DDeviceImpl_7_SetMaterial (in ddraw/device.c) with
> Mat=NULL.
> Then, this makes the function IWineD3DDeviceImpl_SetMaterial (in
> wined3d/device.c) crashes in the line
> This->updateStateBlock->mate