Re: WGL: GDI support is not advertised with double buffering
Err, the patch is correct. I somehow missed that a test was part of it. Sorry. On Tuesday 14 August 2007 11:08, Roderick Colenbrander wrote: > Wouldn't it be cleaner to cache the double buffering property in the > WineGLPIxelFormat and set the gdi cap in there? That would skip another > unneeded f
Re: WGL: GDI support is not advertised with double buffering
Wouldn't it be cleaner to cache the double buffering property in the WineGLPIxelFormat and set the gdi cap in there? That would skip another unneeded function. Roderick