Re: Visual Studio project to compile the d3d code

2011-07-14 Thread Michael Mc Donnell
On Wed, Jul 13, 2011 at 5:07 PM, Stefan Dösinger wrote: > On Wednesday 13 July 2011 11:15:47 Michael Mc Donnell wrote: >> Now I'm getting error messages about "Wine should not include >> windows.h internally" and a lot about "redefinition; different >> linkage". I tried rebuilding but that didn't

Re: Visual Studio project to compile the d3d code

2011-07-13 Thread Stefan Dösinger
On Wednesday 13 July 2011 11:15:47 Michael Mc Donnell wrote: > Now I'm getting error messages about "Wine should not include > windows.h internally" and a lot about "redefinition; different > linkage". I tried rebuilding but that didn't help. Any guesses? The Wine include directories should have a

Re: Visual Studio project to compile the d3d code

2011-07-13 Thread Michael Mc Donnell
On Tue, Jul 12, 2011 at 11:00 PM, Stefan Dösinger wrote: > Am 12.07.2011 um 11:33 schrieb Michael Mc Donnell: >> A bunch of those errors is that it cannot include the .h files, for example: >> "error C1083: Cannot open include file: 'wine/unicode.h': No such file >> or directory" > Nope, that's no

Re: Visual Studio project to compile the d3d code

2011-07-12 Thread Stefan Dösinger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Am 12.07.2011 um 11:33 schrieb Michael Mc Donnell: > A bunch of those errors is that it cannot include the .h files, for example: > "error C1083: Cannot open include file: 'wine/unicode.h': No such file > or directory" Nope, that's not expected :-/ C

Re: Visual Studio project to compile the d3d code

2011-07-12 Thread Michael Mc Donnell
> There are a bunch of warnings left in the code. I fixed the warnings in > wined3d.dll, d3d8.dll, d3d9.dll and the d3d8 tests, or silenced some warnings > that I considered too pedantic or hard to fix. ddraw.dll, the ddraw tests and > d3dx9 and the d3d9 tests have a number of legitimate warnings l

Visual Studio project to compile the d3d code

2011-07-07 Thread Stefan Dösinger
Hi, After two people told me they might have use for my Visual Studio setup to compile wined3d I finally got around to put it on my git server. You can download it with GIT_SSL_NO_VERIFY=1 git clone https://84.112.174.163/~git/wined3d_vs What is this good for? My aims were to have Microsoft-St