Re: Use of ARB_fragment_program_100

2006-04-23 Thread Phil Costin
James Trotter wrote: > On 4/23/06, Phil Costin <[EMAIL PROTECTED]> wrote: >> >> Hi, >> >> This is marked as a TODO at line 1698 of dlls/wined3d/directx.c: >> >> 1691 if ((wined3d_settings.ps_mode == PS_HW) && >> GL_SUPPORT(ARB_FRAGMENT_PROGRAM) && (DeviceType != WINED3DDEVTYPE_REF)) { >> 1692

Re: Use of ARB_fragment_program_100

2006-04-23 Thread James Trotter
On 4/23/06, Phil Costin <[EMAIL PROTECTED]> wrote: Hi,This is marked as a TODO at line 1698 of dlls/wined3d/directx.c:1691 if ((wined3d_settings.ps_mode == PS_HW) &&GL_SUPPORT(ARB_FRAGMENT_PROGRAM) && (DeviceType != WINED3DDEVTYPE_REF)) { 1692 *pCaps->PixelShaderVersion= D3DPS_VERSI

Use of ARB_fragment_program_100

2006-04-23 Thread Phil Costin
Hi, This is marked as a TODO at line 1698 of dlls/wined3d/directx.c: 1691 if ((wined3d_settings.ps_mode == PS_HW) && GL_SUPPORT(ARB_FRAGMENT_PROGRAM) && (DeviceType != WINED3DDEVTYPE_REF)) { 1692 *pCaps->PixelShaderVersion= D3DPS_VERSION(1,4); 1693 *pCaps->PixelShader1xMax