James Liggett wrote:
> Is this sound stuttering you're talking about?
No, I don't think there is any sound in the CS:S video stress test. The
stuttering I'm talking about is that the test completely freezes (then
resumes, after many seconds pass).
-Jesse
Tom Wickline wrote:
> At what depth are running X ?
>
I have the exact same symptoms, whether running X in 16-bit or 24-bit
color depth. I had been using 24, but I just now tested in 16.
Renicing the server and pre-loader, again, eliminates the long pauses.
My fps in 16-bit mode was only about
On 1/21/06, Evil <[EMAIL PROTECTED]> wrote:
> Hi all,
>
Hello,
>
> Does anyone know of another, more permanent, workaround rather than
> re-nicing after starting WINE? Is there anything I can do/test that
> might help the developers if this is a real threading issue?
At what depth are running X
On Sat, 2006-01-21 at 17:37 -0600, Evil wrote:
> Hi all,
>
> I was just playing around with the Video Stress Test in CounterStrike:
> Source, and noted a lot of odd stuttering. The demo would run for about
> 15 seconds at 13fps, then completely freeze up for about 15 seconds.
> Then, it would st
Hi all,
I was just playing around with the Video Stress Test in CounterStrike:
Source, and noted a lot of odd stuttering. The demo would run for about
15 seconds at 13fps, then completely freeze up for about 15 seconds.
Then, it would start running again... only to freeze/unfreeze every 15
secon