Re: The present state of Direct3D in WINE

2009-06-03 Thread MD.IMAM HOSSAIN
On Wed, Jun 3, 2009 at 12:55 PM, Ben Klein wrote: > Please bottom post on wine-devel. Thanks. > > 2009/6/3 MD.IMAM HOSSAIN : > > > I confirm Hitman X games have no problems with WINE 1.1.11 on Intel > > graphics card. > Sorry for giving wrong information. It is the problem of Intel graphics dri

Re: The present state of Direct3D in WINE

2009-06-02 Thread Ben Klein
Please bottom post on wine-devel. Thanks. 2009/6/3 MD.IMAM HOSSAIN : > I have tested Hitman X games to Intel graphics card And Prince of > Persia X games to nVidia graphics card. > > I confirm Hitman X games have no problems with WINE 1.1.11 on Intel > graphics card. Does the problem first appear

Re: The present state of Direct3D in WINE

2009-06-02 Thread MD.IMAM HOSSAIN
I have tested Hitman X games to Intel graphics card And Prince of Persia X games to nVidia graphics card. I confirm Hitman X games have no problems with WINE 1.1.11 on Intel graphics card. We all know that Intel 3D driver is open-source and nVidia 3D driver is proprietary. best regards, MD.IMAM

Re: The present state of Direct3D in WINE

2009-06-02 Thread Francois Gouget
On Wed, 3 Jun 2009, MD.IMAM HOSSAIN wrote: [...] > >From my experiment with recent version of WINE 1.1.22 : > > 3DMark 2001 has vertex shader problem (Under Game Lobby and Vertex Shader > test). > Hitman 2 Silent Assassin (No Human Body could be seen). > Hitman 3 Contracts (No Human Body could be

The present state of Direct3D in WINE

2009-06-02 Thread MD.IMAM HOSSAIN
Dear, WINE Developers, Thanks to all of you for creating an environment where people can enjoy games. I very much pleased by the present state of WINE's Direct3D. In my short range of views on earlier versions of wine Grend Theft Auto San Andreas runs very slowly. But now it is very playable. On W