Re: SoC idea: fix wine 2398 bug.

2006-05-15 Thread Raphael
On Monday 15 May 2006 12:33, Marcin Kardas wrote: > gltest once again - see attachment. > This time you can move windows with mouse (but don't go out of main > window or resize main window). Funny demo :) Regards, Raphael pgpIJi3r8bGIe.pgp Description: PGP signature

Re: SoC idea: fix wine 2398 bug.

2006-05-15 Thread Marcin Kardas
gltest once again - see attachment. This time you can move windows with mouse (but don't go out of main window or resize main window). gltest2.c Description: Binary data

Re: SoC idea: fix wine 2398 bug.

2006-05-12 Thread Raphael
On Thursday 11 May 2006 11:48, Alexandre Julliard wrote: > "Marcin Kardas" <[EMAIL PROTECTED]> writes: > > On http://wiki.winehq.org/OpenGL there is written, that someone has > > tried to fix this bug like this - map Windows' window with X window > > one to one (it was my first idea). But there is

Re: SoC idea: fix wine 2398 bug.

2006-05-11 Thread Mike Hearn
On Thu, 11 May 2006 11:48:31 +0200, Alexandre Julliard wrote: > It's not just a simple bug, it's fundamental incompatibilities between > Win32 and X11 windows WRT clipping and repainting, not to mention > inter-process issues. We really don't want to go back to having an X > window for every Win32

Re: SoC idea: fix wine 2398 bug.

2006-05-11 Thread Alexandre Julliard
"Marcin Kardas" <[EMAIL PROTECTED]> writes: > On http://wiki.winehq.org/OpenGL there is written, that someone has > tried to fix this bug like this - map Windows' window with X window > one to one (it was my first idea). But there is also written, that > > " having a Win32 window <=> X11 window on

Re: SoC idea: fix wine 2398 bug.

2006-05-10 Thread Tom Spear
If AJ removed it, it wouldnt have been just a simple bug that caused problems, it would have had to be something either about the way Windows' windows work vx X11's windows, or maybe the way it was implemented as a whole was just wrong and so therefore it caused some problems.  If it was the latter

Re: SoC idea: fix wine 2398 bug.

2006-05-10 Thread Marcin Kardas
2006/5/7, Marcin Kardas <[EMAIL PROTECTED]>: Hi, I'm participate in Google summer of code and I'm going to send application with my own idea. I would like to fix popular wine bug - http://bugs.winehq.org/show_bug.cgi?id=2398. On http://wiki.winehq.org/OpenGL there are some ideas how to do this an

Re: SoC idea: fix wine 2398 bug.

2006-05-08 Thread Saulius Krasuckas
* On Mon, 8 May 2006, Marcin Kardas wrote: > > I've writen (very) simple test program for Linux, you can download it > from: http://www.gamemaker.host.sk/soc/gltest.c > > This program, like Wine, is using only one X window, and other GL scenes > are emulated. Oh, if I run wine make process in

Re: SoC idea: fix wine 2398 bug.

2006-05-08 Thread Marcin Kardas
2006/5/8, Huw Davies <[EMAIL PROTECTED]>: On Sun, May 07, 2006 at 01:47:54PM +0200, Marcin Kardas wrote: > Hi, > I'm participate in Google summer of code and I'm going to send > application with my own idea. I would like to fix popular wine bug - > http://bugs.winehq.org/show_bug.cgi?id=2398. On

Re: SoC idea: fix wine 2398 bug.

2006-05-08 Thread Huw Davies
On Sun, May 07, 2006 at 01:47:54PM +0200, Marcin Kardas wrote: > Hi, > I'm participate in Google summer of code and I'm going to send > application with my own idea. I would like to fix popular wine bug - > http://bugs.winehq.org/show_bug.cgi?id=2398. On > http://wiki.winehq.org/OpenGL there are so

Re: SoC idea: fix wine 2398 bug.

2006-05-07 Thread Stefan Dösinger
Am Sonntag, 7. Mai 2006 13:47 schrieb Marcin Kardas: > Hi, > I'm participate in Google summer of code and I'm going to send > application with my own idea. I would like to fix popular wine bug - > http://bugs.winehq.org/show_bug.cgi?id=2398. On > http://wiki.winehq.org/OpenGL there are some ideas h

SoC idea: fix wine 2398 bug.

2006-05-07 Thread Marcin Kardas
Hi, I'm participate in Google summer of code and I'm going to send application with my own idea. I would like to fix popular wine bug - http://bugs.winehq.org/show_bug.cgi?id=2398. On http://wiki.winehq.org/OpenGL there are some ideas how to do this and I think that this one with glViewport and gl