On Monday 15 May 2006 12:33, Marcin Kardas wrote:
> gltest once again - see attachment.
> This time you can move windows with mouse (but don't go out of main
> window or resize main window).
Funny demo :)
Regards,
Raphael
pgpIJi3r8bGIe.pgp
Description: PGP signature
gltest once again - see attachment.
This time you can move windows with mouse (but don't go out of main
window or resize main window).
gltest2.c
Description: Binary data
On Thursday 11 May 2006 11:48, Alexandre Julliard wrote:
> "Marcin Kardas" <[EMAIL PROTECTED]> writes:
> > On http://wiki.winehq.org/OpenGL there is written, that someone has
> > tried to fix this bug like this - map Windows' window with X window
> > one to one (it was my first idea). But there is
On Thu, 11 May 2006 11:48:31 +0200, Alexandre Julliard wrote:
> It's not just a simple bug, it's fundamental incompatibilities between
> Win32 and X11 windows WRT clipping and repainting, not to mention
> inter-process issues. We really don't want to go back to having an X
> window for every Win32
"Marcin Kardas" <[EMAIL PROTECTED]> writes:
> On http://wiki.winehq.org/OpenGL there is written, that someone has
> tried to fix this bug like this - map Windows' window with X window
> one to one (it was my first idea). But there is also written, that
>
> " having a Win32 window <=> X11 window on
If AJ removed it, it wouldnt have been just a simple bug that caused problems, it would have had to be something either about the way Windows' windows work vx X11's windows, or maybe the way it was implemented as a whole was just wrong and so therefore it caused some problems. If it was the latter
2006/5/7, Marcin Kardas <[EMAIL PROTECTED]>:
Hi,
I'm participate in Google summer of code and I'm going to send
application with my own idea. I would like to fix popular wine bug -
http://bugs.winehq.org/show_bug.cgi?id=2398. On
http://wiki.winehq.org/OpenGL there are some ideas how to do this an
* On Mon, 8 May 2006, Marcin Kardas wrote:
>
> I've writen (very) simple test program for Linux, you can download it
> from: http://www.gamemaker.host.sk/soc/gltest.c
>
> This program, like Wine, is using only one X window, and other GL scenes
> are emulated.
Oh, if I run wine make process in
2006/5/8, Huw Davies <[EMAIL PROTECTED]>:
On Sun, May 07, 2006 at 01:47:54PM +0200, Marcin Kardas wrote:
> Hi,
> I'm participate in Google summer of code and I'm going to send
> application with my own idea. I would like to fix popular wine bug -
> http://bugs.winehq.org/show_bug.cgi?id=2398. On
On Sun, May 07, 2006 at 01:47:54PM +0200, Marcin Kardas wrote:
> Hi,
> I'm participate in Google summer of code and I'm going to send
> application with my own idea. I would like to fix popular wine bug -
> http://bugs.winehq.org/show_bug.cgi?id=2398. On
> http://wiki.winehq.org/OpenGL there are so
Am Sonntag, 7. Mai 2006 13:47 schrieb Marcin Kardas:
> Hi,
> I'm participate in Google summer of code and I'm going to send
> application with my own idea. I would like to fix popular wine bug -
> http://bugs.winehq.org/show_bug.cgi?id=2398. On
> http://wiki.winehq.org/OpenGL there are some ideas h
Hi,
I'm participate in Google summer of code and I'm going to send
application with my own idea. I would like to fix popular wine bug -
http://bugs.winehq.org/show_bug.cgi?id=2398. On
http://wiki.winehq.org/OpenGL there are some ideas how to do this and
I think that this one with glViewport and gl
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