DIB to OpenGL? was Re: SOC: Integrate DIB Engine

2006-04-22 Thread Jesse Allen
Hey! On 4/19/06, Stefan Dösinger <[EMAIL PROTECTED]> wrote: > Hi, > For DirectX games, such as Age of Empires 2, I propably have an OpenGL-ish > solution for the problem. I haven't looked at it in detail, so no promises > that it is possible at all, but this was my idea: > > Basically, DirectDraw

Re: SOC: Integrate DIB Engine

2006-04-19 Thread Jesse Allen
On 4/19/06, Stefan Dösinger <[EMAIL PROTECTED]> wrote: > Hi, > > One thing I'd like to try to work on is the DIB engine. Do we need > > someone to work on it still? This one is also interesting to me > > because we have some documentation already and that I have worked with > > bitmaps before too.

Re: SOC: Integrate DIB Engine

2006-04-19 Thread Stefan Dösinger
Hi, > One thing I'd like to try to work on is the DIB engine. Do we need > someone to work on it still? This one is also interesting to me > because we have some documentation already and that I have worked with > bitmaps before too. I'd also like to find out how this stuff might > integrate with t

Re: SOC: Integrate DIB Engine

2006-04-19 Thread Michael Stefaniuc
Mike McCormack wrote: Troy Rollo wrote: Yes. See for more information on this. This is probably feasible as a SOC project *if* you are familiar with all of the integer-only algorithms for drawing graphics primitives or have a good text book handy that has

Re: SOC: Integrate DIB Engine

2006-04-18 Thread Mike McCormack
Troy Rollo wrote: Yes. See for more information on this. This is probably feasible as a SOC project *if* you are familiar with all of the integer-only algorithms for drawing graphics primitives or have a good text book handy that has all the algorithms in i

Re: SOC: Integrate DIB Engine

2006-04-18 Thread Troy Rollo
On Wednesday 19 April 2006 08:46, Jesse Allen wrote: > One thing I'd like to try to work on is the DIB engine. Do we need > someone to work on it still? Yes. See for more information on this. This is probably feasible as a SOC project *if* you are familiar with

SOC: Integrate DIB Engine

2006-04-18 Thread Jesse Allen
One thing I'd like to try to work on is the DIB engine. Do we need someone to work on it still? This one is also interesting to me because we have some documentation already and that I have worked with bitmaps before too. I'd also like to find out how this stuff might integrate with the current cha