On 2009-01-14 (Wednesday) 20:59:09 Louis Lenders wrote:
> ...
> 7. Now Run the app, it crashes into a bunch of unimplemented functions.
> Fortunately just simple stubs were enough to make the app happy.
> I added stubs for
>
> gdi32.GdiEntry13
> kernel32.WerRegisterMemoryBlock
> ntdll.NtSecureConne
>Are you sure that wine's d3d9 is available? (e.g. missing opengl libs on
>your linux system?) the GdiEntry13 stub sounds a bit like it tried to use
>native d3d9.dll, which doesn't work on Wine(and most likely never will)
Yes i'm sure, as the biggest problem that prevented the app from running was
> >> gdi32.GdiEntry13
> >> I was not able to work around a problem in d3d9 ( the app just hang,
> >> displaying nothing, probably due to some unimplemented stuff in
> d3d9)
> >> but fortunaly disabling d3d9, was enough to get it running
> >> (WINEDLLOVERRIDES="d3d9=""" wine AnimatedApplication.e
Steven Edwards wrote:
>
>On Wed, Jan 14, 2009 at 3:59 PM, Louis Lenders
> wrote:
>> gdi32.GdiEntry13
>> kernel32.WerRegisterMemoryBlock
>> ntdll.NtSecureConnectPort
>> ntdll.RtlEnumerateGenericTableWithoutSplaying
>> ntdll.RtlIsGenericTableEmpty
>>
>> Well, that was enough to get the app running.
On Wed, Jan 14, 2009 at 3:59 PM, Louis Lenders
wrote:
> gdi32.GdiEntry13
> kernel32.WerRegisterMemoryBlock
> ntdll.NtSecureConnectPort
> ntdll.RtlEnumerateGenericTableWithoutSplaying
> ntdll.RtlIsGenericTableEmpty
>
> Well, that was enough to get the app running.
> I was not able to work around a
I saw some good progress is being made on getting the .net 3.0 installer
fixed in wine. Nice.
As it will take yet quite some time until the installer is fixed, i
wondered if wine is in good shape to run .net 3.0 apps, once the
installer is finished.
Today I saw someone mentioning a program ca