BTW if it helps I switched to 640x480 full screen in
windows and run a trace in wine again (same logical
error)
Hatky.
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http://sitebuilder.yahoo.comCould not stat /mnt/fd0 (No such fil
> I think this is the root of the problem:
>
> > Log: Opened viewport
> > Log: Enter SetRes: 512x384 Fullscreen 1
> > Init: No acceptable display modes found (D3D_OK)
> > Critical: Error setting display mode: No
> acceptable display modes found (D3D_OK). Please
> delete your UT2003.ini file.
>
>
hatky wrote:
Jason Edmeades has checked that a bit, he tought it
was becouse of the patch that made a diffrent type of
resolotion changing but I didn't get if the figured
out a fix...
I think this is the root of the problem:
Log: Opened viewport
Log: Enter SetRes: 512x384 Fullscreen 1
Init: No acc
Jason Edmeades has checked that a bit, he tought it
was becouse of the patch that made a diffrent type of
resolotion changing but I didn't get if the figured
out a fix...
So here are the logs I sent him,
Hatky.
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hatky wrote:
I tryed todays cvs version and running Unreal Turnment
2003 get me an error from the game :
Error setting display mode: No acceptable display
modes found (D3D_OK).
This has morked last week, I think the last time I
checked it was 7/9/2003...
That's likely related to a recent patch of m
I tryed todays cvs version and running Unreal Turnment
2003 get me an error from the game :
Error setting display mode: No acceptable display
modes found (D3D_OK).
This has morked last week, I think the last time I
checked it was 7/9/2003...
Hatky.
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