Re: OpenAL back-end: repost for reconsideration

2009-01-19 Thread Chris Robinson
On Monday 19 January 2009 9:33:26 am Stefan Dösinger wrote: > The problem with the openal32.dll -> libopenal.so wrapper was that it broke > some games, and we never debugged why. If anyone wants to continue this > development I think this wrapper library is something that would be highly > welcome.

Re: OpenAL back-end: repost for reconsideration

2009-01-19 Thread Austin English
On Mon, Jan 19, 2009 at 11:33 AM, Stefan Dösinger wrote: > The problem with the openal32.dll -> libopenal.so wrapper was that it broke > some games, and we never debugged why. If anyone wants to continue this > development I think this wrapper library is something that would be highly > welcome. >

RE: OpenAL back-end: repost for reconsideration

2009-01-19 Thread Stefan Dösinger
The problem with the openal32.dll -> libopenal.so wrapper was that it broke some games, and we never debugged why. If anyone wants to continue this development I think this wrapper library is something that would be highly welcome. As for the winmm driver, Roderick pretty much said it. We don't ne

Re: OpenAL back-end: repost for reconsideration

2009-01-19 Thread Roderick Colenbrander
> After STALKER: Clear Sky failed to generate viable sound output using > the existing drivers (in GIT head as of a few days back), I started > looking for solutions and stumbled over this thread: > http://www.nabble.com/RFC:-OpenAL-Winmm-driver-and-OpenAL32.dll-thunk-was-Re:-OpenAL-and-DirectSound