The problem is:
when in directx.c (Line 787, into the loop) try to Call function
HeapAlloc in the first iteration, it crash with the error invalid in-use
arena magic.
I found this errors:
stateLookup isn't allocated. It is a dword * [].
minLookup and maxLookup isn't initia
Hi,
On Tue, Aug 01, 2006 at 05:40:24PM -0300, Diego A. Degese wrote:
> 0009:Call ntdll.RtlAllocateHeap(0011,,0014) ret=7ec142bc
> 0009:err:heap:HEAP_ValidateInUseArena Heap 0x11: invalid in-use
> arena magic for 0x17c228
> Heap: 0x11
> Next: 0x3e3 Sub-heaps: 0x11
Hi.. i'm new in the list but i want to contribute in devel and testing
with the wine team. I found this problem and i try to fix it, but i
post to list because this problem can affect to other wine parts.
WINEDEBUG variable was setted to all
Executed Command: wine PES5.EXE
Trace
- CUT HER