Tomas Carnecky wrote:
The solution? Remove [1] (to process the FocusIn event) or remove
InputHint from WM_HINTS. That would fix around the missing sound.
Anyhow, 'sound while WoW lost focus' will be lost forever and I imagine
there's no way to make that possible again but using a custom patch.
Commit d836a5062141dd42293ed044debbaf25f914f383 broke sound in World of
Warcraft. Yes, it sound strange but after I analyzed the issue it makes
perfectly sense: a commit to dlls/winex11.drv/event.c broke sound.
According to the wine source and the ICCCM spec, wine uses either the
'Passive' or