On 23/10/06, Mark Hatsell <[EMAIL PROTECTED]> wrote:
Just wondered if the mentioned Patch is also supposed to fix D3D in a
window?
No, at the moment that's opengl32 only.
Am Montag 23 Oktober 2006 19:13 schrieb Mark Hatsell:
> Just wondered if the mentioned Patch is also supposed to fix D3D in a
> window? I have tried applying the Patch but it doesn't seem to make any
> difference to D3D9 apps as far as I can tell. D3D seems to take up the
> entire top-level window
Just wondered if the mentioned Patch is also supposed to fix D3D in a
window? I have tried applying the Patch but it doesn't seem to make any
difference to D3D9 apps as far as I can tell. D3D seems to take up the
entire top-level window and also the scene is rendered lower than it should
be.
T
On 10/22/06, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
(Sorry, I don't have the archive link handy)
That would be :
http://www.winehq.org/pipermail/wine-patches/2006-October/031336.html
and also a good reference :
http://wiki.winehq.org/OpenGL
Tom
Am Freitag 20 Oktober 2006 20:03 schrieb Philip V. Neves:
> I'm starting to see that unless we whine and complain in Bugzilla that
> nothing gets done on this issue. So I'm comming on to the wine
> developers group to complain. This is a bug that is long and
> contentious. Its preventing a large n
Philip V. Neves wrote:
> I'm starting to see that unless we whine and complain in Bugzilla that
> nothing gets done on this issue. So I'm comming on to the wine
> developers group to complain. This is a bug that is long and
> contentious. Its preventing a large number of perfectly good apps to
> b
I'm starting to see that unless we whine and complain in Bugzilla that
nothing gets done on this issue. So I'm comming on to the wine
developers group to complain. This is a bug that is long and
contentious. Its preventing a large number of perfectly good apps to be
used. Wonder when if ever