Re: Got Application cross-compiled with msvc11 for ARM running

2012-03-09 Thread Henri Verbeet
On 9 March 2012 01:38, Vincent Povirk wrote: > Without opengl, we won't be able to run wined3d. > It also makes it a bit harder for browsers to support WebGL, which seems to be one of the things that's currently considered shiny, terrible idea as it may be. I guess they'll port ANGLE to d3d11.

Re: Got Application cross-compiled with msvc11 for ARM running

2012-03-09 Thread André Hentschel
Am 09.03.2012 08:24, schrieb Stefan Dösinger: > Am Donnerstag, 8. März 2012, 18:38:16 schrieb Vincent Povirk: >> Without opengl, we won't be able to run wined3d. > Yeah, that's unfortunate. d3d9.dll is a big gap in the dll list we could fill. > > Depending on the 3D driver, we may be able to call

Re: Got Application cross-compiled with msvc11 for ARM running

2012-03-08 Thread Stefan Dösinger
Am Donnerstag, 8. März 2012, 18:38:16 schrieb Vincent Povirk: > Without opengl, we won't be able to run wined3d. Yeah, that's unfortunate. d3d9.dll is a big gap in the dll list we could fill. Depending on the 3D driver, we may be able to call into the vendor ICD if microsoft doesn't provide a open

Re: Got Application cross-compiled with msvc11 for ARM running

2012-03-08 Thread Vincent Povirk
Without opengl, we won't be able to run wined3d. Msi also seems like an important gap. In theory, we can cover that, but I have to wonder about the consequences of putting Wine's msi in a WOA system. It looks like a good base for the rest of Wine to me. It helps that all our sound now goes throug

Re: Got Application cross-compiled with msvc11 for ARM running

2012-03-08 Thread André Hentschel
Am 08.03.2012 22:15, schrieb Stefan Dösinger: > Am Donnerstag, 8. März 2012, 17:59:48 schrieb Michael Stefaniuc: >> I don't mean the full Wine, just the missing libs and headers for people >> to easily port their Windows apps to ARM. > What libraries are missing? Or is this still under NDA? Easier

Re: Got Application cross-compiled with msvc11 for ARM running

2012-03-08 Thread Stefan Dösinger
Am Donnerstag, 8. März 2012, 17:59:48 schrieb Michael Stefaniuc: > I don't mean the full Wine, just the missing libs and headers for people > to easily port their Windows apps to ARM. What libraries are missing? Or is this still under NDA? signature.asc Description: This is a digitally signed mes

Re: Got Application cross-compiled with msvc11 for ARM running

2012-03-08 Thread Michael Stefaniuc
On 03/08/2012 05:54 PM, André Hentschel wrote: > Am 08.03.2012 17:52, schrieb Michael Stefaniuc: >> On 03/08/2012 05:40 PM, André Hentschel wrote: >>> Hi, >>> I cross-compiled a simple Application with the preview of MSVC 11 to ARM. >>> After some minor changes to Wine i was able to run it on my Pa

Re: Got Application cross-compiled with msvc11 for ARM running

2012-03-08 Thread André Hentschel
Am 08.03.2012 17:52, schrieb Michael Stefaniuc: > On 03/08/2012 05:40 PM, André Hentschel wrote: >> Hi, >> I cross-compiled a simple Application with the preview of MSVC 11 to ARM. >> After some minor changes to Wine i was able to run it on my Pandaboard using >> the native msvcr110.dll. >> One th

Re: Got Application cross-compiled with msvc11 for ARM running

2012-03-08 Thread Michael Stefaniuc
On 03/08/2012 05:40 PM, André Hentschel wrote: > Hi, > I cross-compiled a simple Application with the preview of MSVC 11 to ARM. > After some minor changes to Wine i was able to run it on my Pandaboard using > the native msvcr110.dll. > One thing i noticed in the cross-compile environment is that

Got Application cross-compiled with msvc11 for ARM running

2012-03-08 Thread André Hentschel
Hi, I cross-compiled a simple Application with the preview of MSVC 11 to ARM. After some minor changes to Wine i was able to run it on my Pandaboard using the native msvcr110.dll. One thing i noticed in the cross-compile environment is that there are much less libraries available for ARM, that's