On Sun, Feb 14, 2010 at 2:39 AM, Stefan Dösinger wrote:
> There are two issues here: One is supporting the products of the game engine,
> and supporting the game builder itself. It's like supporting apps compiled by
> visual studio 2008 versus supporting Visual Studio 2008 itself.
Exactly.
> I
Am 14.02.2010 um 05:26 schrieb Dan Kegel:
> The two main commercial ones with freely
> downloadable SDKs that I know about are Unity3D
> ( http://appdb.winehq.org/objectManager.php?sClass=version&iId=19268 )
> and Unreal
> ( Unreal's UDK requires .net 3.5, so it can't be installed at the moment ).
The use of game engines has increased quite a bit
over the last couple years; there are now something
like 250 that support Windows. (And maybe five to ten
that are important commercially.)
It's tempting to consider focusing some effort on
supporting a few of them better in Wine, on the
theory th