Re: Game engines and wine

2010-02-14 Thread Dan Kegel
On Sun, Feb 14, 2010 at 2:39 AM, Stefan Dösinger wrote: > There are two issues here: One is supporting the products of the game engine, > and supporting the game builder itself. It's like supporting apps compiled by > visual studio 2008 versus supporting Visual Studio 2008 itself. Exactly. > I

Re: Game engines and wine

2010-02-14 Thread Stefan Dösinger
Am 14.02.2010 um 05:26 schrieb Dan Kegel: > The two main commercial ones with freely > downloadable SDKs that I know about are Unity3D > ( http://appdb.winehq.org/objectManager.php?sClass=version&iId=19268 ) > and Unreal > ( Unreal's UDK requires .net 3.5, so it can't be installed at the moment ).

Game engines and wine

2010-02-13 Thread Dan Kegel
The use of game engines has increased quite a bit over the last couple years; there are now something like 250 that support Windows. (And maybe five to ten that are important commercially.) It's tempting to consider focusing some effort on supporting a few of them better in Wine, on the theory th