Dnia 27-05-2008, wto o godzinie 17:45 +0200, Marcel Partap pisze:
> Hi all,
> as a poppler upgrade just broke my native inkscape and the 1.0 bug hunt is
> on, i thought i'd quickly try inkscape win32 (latest nightly build) and see
> if it works.. well stuff seems to look fine - except all glyphs
Hello
As seen on My previous post about copy/paste and font rendering, both
functions does work on some systems but not on other.
I made some test installations with SuSE 10 and wine 0.9.7 (the rpm version
form Marcus) and found a partial solution:
It seems that the font-rendering and copy
y visible.
>> So it seems to be a graphics subsystem error. No winedebug output at all.
>>
>> Can somebody tell me which system libraries used for the font rendering
>> functions? So that I can compare the two systems to find out where the
>> font-rendering error ca
the screen. At pdf export, the fonts are normally visible. So
> > it seems to be a graphics subsystem error. No winedebug output at all.
> >
> > Can somebody tell me which system libraries used for the font rendering
> > functions? So that I can compare the two systems to fi
o winedebug output at all.
>
> Can somebody tell me which system libraries used for the font rendering
> functions? So that I can compare the two systems to find out where the
> font-rendering error cames from.
Its using freetype2, libXft and libXrender.
It might also depend on what tru
fine (without any failure) on a other system, rotated fonts became
invisible on the screen. At pdf export, the fonts are normally visible. So
it seems to be a graphics subsystem error. No winedebug output at all.
Can somebody tell me which system libraries used for the font rendering
functions? So t
seems to be a graphics subsystem error. No winedebug output at all.
Can somebody tell me which system libraries used for the font rendering
functions? So that I can compare the two systems to find out where the
font-rendering error cames from.
Many thanks
Roland Kaeser
at the
position where the character is printed while writing, some text is
invisible while editing)
Can somebody tell me which routines (system and wine) are responsible for
font rendering in wine. Based on that all machines have the same graphics
card and driver version, I'm pretty sure its
> Does this fix bug http://bugs.winehq.org/show_bug.cgi?id=2666 including the
> problems with
> warblade?
No idea actually for Warblade but at least for AoE2 it fixes the fonts in
the game itself. The fonts in the menu are still black (and from my tests in
QEMU they should be white instead).
Wil
--- Lionel Ulmer <[EMAIL PROTECTED]> wrote:
> Hi all,
>
> AoE2 was rendering to a 8 bit off-screen DSurface using GetDC / ReleaseDC
> and that without having attached a palette to it... Our DIB engine did not
> like this at all which made all fonts come out black.
>
> The attached patch ('hack'
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