Re: Diablo (Was: DirectX and Games)

2005-05-16 Thread Ivan Gyurdiev
> > As I understand, this is a regression, since Diablo used to work a long > > time ago, and then some patch broke it. The bug was opened sometime in > > March... > > Can you tell us exact date, please, at which the game worked? If I would > knew this, I would already was doing several-years

Re: Diablo (Was: DirectX and Games)

2005-05-16 Thread Saulius Krasuckas
* On Mon, 16 May 2005, Ivan Gyurdiev wrote: > On an unrelated note, what is causing this bug: > > http://bugs.winehq.org/show_bug.cgi?id=2082 IMHO this is related to heavy usage of window messaging and directdraw stuff mixed in this game. And I at least can easily see some corrupted bitmap at t

Re: DirectX and Games

2005-05-16 Thread Jesse Allen
On 5/16/05, Ivan Gyurdiev <[EMAIL PROTECTED]> wrote: > Out of curiosity, why hasn't Oliver's swapchains and stateblocks patch > been merged? I saw that in wine-patches about 10 days ago, but it hasn't > been merged, and there's no comments at all. I could not get the 4 patches to work. > > =

DirectX and Games

2005-05-16 Thread Ivan Gyurdiev
Out of curiosity, why hasn't Oliver's swapchains and stateblocks patch been merged? I saw that in wine-patches about 10 days ago, but it hasn't been merged, and there's no comments at all. = On an unrelated note, what is causing this bug: http://bugs.winehq.org/show_bug.cgi?id=2082 As I und