Re: DirectDraw Issues continue

2006-07-14 Thread H. Verbeet
On 14/07/06, Stefan Dösinger <[EMAIL PROTECTED]> wrote: > > > * C&C Generals - Fails to run > > > > Copy protection? Otherwise it has GPU detection problems > > Looks like GPU issues, I'll try it again. The issue is that Generals uses the pci id of the graphics card to find out which capatibliti

Re: DirectDraw Issues continue

2006-07-14 Thread Martin Owens
It's 'command &> file' to take both the STDOUT and STDERR into a file. seems a bit messy to do 'command > file 2> &1'. I'll work with Imperialism II first, it's my second favourite game after Imperialism II but I think it'll be easier to fix. On 7/14/06, Olaf Leidinger <[EMAIL PROTECTED]> wrote:

Re: DirectDraw Issues continue

2006-07-14 Thread Olaf Leidinger
Hello! > > WINE_DEBUG=+ddraw,+d3d7 wine settlers.exe > mywinelog > > The environment variable is WINEDEBUG, not WINE_DEBUG. And it should be "> filename 2>&1" not only "> filename", as without "2>&1" only standard output, not standard error is written to the file. WINEDEBUG=+ddraw,+d3d7 wine se

Re: DirectDraw Issues continue

2006-07-14 Thread Stefan Dösinger
Hi, > Some info below: > > > I'll provide logs and things if asked. > > > > A +ddraw,+d3d7 log would be useful > > export WINE_DEBUG=+ddraw,+d3d7 (the way this debug flag thing > works is completely baffling to me) WINEDEBUG=+ddraw,+d3d7 > > > * Pharaoh - used to work back in 0.9.15 and

Re: DirectDraw Issues continue

2006-07-14 Thread Jesse Allen
On 7/14/06, Joseph Garvin <[EMAIL PROTECTED]> wrote: Martin Owens wrote: > Well you've managed to be quite polite and considerate so I owe you at > the very least my full co-operation if not my apologies. > > Some info below: > >> > >> > I'll provide logs and things if asked. >> A +ddraw,+d3d7 lo

Re: DirectDraw Issues continue

2006-07-14 Thread Joseph Garvin
Martin Owens wrote: > Well you've managed to be quite polite and considerate so I owe you at > the very least my full co-operation if not my apologies. > > Some info below: > >> > >> > I'll provide logs and things if asked. >> A +ddraw,+d3d7 log would be useful > > export WINE_DEBUG=+ddraw,+d3d7

Re: DirectDraw Issues continue

2006-07-14 Thread Martin Owens
Well you've managed to be quite polite and considerate so I owe you at the very least my full co-operation if not my apologies. Some info below: > > I'll provide logs and things if asked. A +ddraw,+d3d7 log would be useful export WINE_DEBUG=+ddraw,+d3d7 (the way this debug flag thing

Re: DirectDraw Issues continue

2006-07-14 Thread Stefan Dösinger
Am Donnerstag 13 Juli 2006 23:15 schrieb Martin Owens: > OK I'm quite upset now, when I compiled the cvs version of wine on my > own computer and Pharaoh started working again I thought great, fixed! > but oh no one of the comunity computers I administer is running ubuntu > same as me but their get

Re: DirectDraw Issues continue

2006-07-13 Thread Joseph Garvin
Alexander Nicolaysen Sørnes wrote: > No one if forcing you to run the latest Wine version. Wine is beta software, > so there is not guarantee that the newest version is "best", although it > usually is. If you had bothered to take a look in the AppDB, you could have > read that e.g. Settlers I

Re: DirectDraw Issues continue

2006-07-13 Thread Alexander Nicolaysen Sørnes
No one if forcing you to run the latest Wine version. Wine is beta software, so there is not guarantee that the newest version is "best", although it usually is. If you had bothered to take a look in the AppDB, you could have read that e.g. Settlers IV has a Gold rating (i.e. runs perfectly).

DirectDraw Issues continue

2006-07-13 Thread Martin Owens
OK I'm quite upset now, when I compiled the cvs version of wine on my own computer and Pharaoh started working again I thought great, fixed! but oh no one of the comunity computers I administer is running ubuntu same as me but their getting the package from the wine apt repository. so I was happy