Re: DirectDraw -> WineD3D patch

2006-03-05 Thread Stefan Dösinger
Hi, I've updated the patch to fix a few issues and take the merged header patches into account. It can still be found at http://stud4.tuwien.ac.at/~e0526822/ Thanks for all your feedback so far, Stefan pgpLnwKMXVJjH.pgp Description: PGP signature

Re: DirectDraw -> WineD3D patch

2006-03-05 Thread Stefan Dösinger
> That's indeed the reason. Simple fix is to set the rendertarget usage also > for ddraw offscreen surfaces.Not sure if there are any possible sideeffects > of this, but until now i haven't seen any. That looks a bit more complex. I changed the way ddraw and WineD3D interact some time ago, but I d

Re: DirectDraw -> WineD3D patch and Wine-0.9.9

2006-03-05 Thread Stefan Dösinger
Hi, > No, it isn't. AFAIK this patch modifies DirectDraw and Direct3D 7 Correct. I started sending 2 header patches, and they were merged. I'll steadily send small WineD3D patches until WineD3D is ready for the ddraw merge, then I'll provide a last patch for testing. If it works fine and AJ lik

Re: DirectDraw -> WineD3D patch

2006-03-04 Thread Peter Beutner
Hi > I'll look at this, the whole palette code is a bit messy. My suspicion is > that > IDirectDrawPaletteImpl_SetEntries / IWineD3DPaletteImpl_SetEntries doesn't > update all surfaces that use a palette. That's indeed the reason. Simple fix is to set the rendertarget usage also for ddraw offs

Re: DirectDraw -> WineD3D patch and Wine-0.9.9

2006-03-04 Thread Olaf Leidinger
Hello! > Is this patch included in Wine-0.9.9 ? No, it isn't. AFAIK this patch modifies DirectDraw and Direct3D 7 Ciao, Olaf pgpFTqBFPQ4Ii.pgp Description: PGP signature

Re: DirectDraw -> WineD3D patch and Wine-0.9.9

2006-03-04 Thread Dimitry Naldayev
Stefan Dösinger <[EMAIL PROTECTED]> writes: > Hi, > I've brought my DirectDraw over WineD3D patch in a form where I want to show > it to the public for review. I've uploaded it to > http://stud4.tuwien.ac.at/~e0526822/, where it is described in detail(below > the game list). > > If there are no

Re: DirectDraw -> WineD3D patch

2006-03-04 Thread Stefan Dösinger
Hi, > from IWineD3DDeviceImpl_CreatePalette: > +memset(&palVersion, 0, sizeof(LOGPALETTE)); > +object->hpal = CreatePalette(&palVersion); > +memcpy(&object->palVersion, &palVersion, sizeof(LOGPALETTE)); > +/* FIXME Using the palVersion member from IWineD3DPaletteImpl for > CreatePal

Re: DirectDraw -> WineD3D patch

2006-03-03 Thread Peter Beutner
Stefan Dösinger schrieb: > Hi, > I've brought my DirectDraw over WineD3D patch in a form where I want to show > it to the public for review. I've uploaded it to > http://stud4.tuwien.ac.at/~e0526822/, where it is described in detail(below > the game list). nice work :). I just looked a bit int

Re: DirectDraw -> WineD3D patch

2006-03-02 Thread Aric Cyr
Stefan Dösinger gmx.at> writes: > > Hi, > I've brought my DirectDraw over WineD3D patch in a form where I want to show > it to the public for review. I've uploaded it to > http://stud4.tuwien.ac.at/~e0526822/ , where it is described in detail(below > the game list). > Sweet! Looking forwar

DirectDraw -> WineD3D patch

2006-03-02 Thread Stefan Dösinger
Hi, I've brought my DirectDraw over WineD3D patch in a form where I want to show it to the public for review. I've uploaded it to http://stud4.tuwien.ac.at/~e0526822/, where it is described in detail(below the game list). If there are no fundamental objections against it, I'll start sending pat