Hi,
I've updated the patch to fix a few issues and take the merged header patches
into account. It can still be found at http://stud4.tuwien.ac.at/~e0526822/
Thanks for all your feedback so far,
Stefan
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> That's indeed the reason. Simple fix is to set the rendertarget usage also
> for ddraw offscreen surfaces.Not sure if there are any possible sideeffects
> of this, but until now i haven't seen any.
That looks a bit more complex. I changed the way ddraw and WineD3D interact
some time ago, but I d
Hi,
> No, it isn't. AFAIK this patch modifies DirectDraw and Direct3D 7
Correct.
I started sending 2 header patches, and they were merged. I'll steadily send
small WineD3D patches until WineD3D is ready for the ddraw merge, then I'll
provide a last patch for testing. If it works fine and AJ lik
Hi
> I'll look at this, the whole palette code is a bit messy. My suspicion is
> that
> IDirectDrawPaletteImpl_SetEntries / IWineD3DPaletteImpl_SetEntries doesn't
> update all surfaces that use a palette.
That's indeed the reason. Simple fix is to set the rendertarget usage also for
ddraw offs
Hello!
> Is this patch included in Wine-0.9.9 ?
No, it isn't. AFAIK this patch modifies DirectDraw and Direct3D 7
Ciao,
Olaf
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Stefan Dösinger <[EMAIL PROTECTED]> writes:
> Hi,
> I've brought my DirectDraw over WineD3D patch in a form where I want to show
> it to the public for review. I've uploaded it to
> http://stud4.tuwien.ac.at/~e0526822/, where it is described in detail(below
> the game list).
>
> If there are no
Hi,
> from IWineD3DDeviceImpl_CreatePalette:
> +memset(&palVersion, 0, sizeof(LOGPALETTE));
> +object->hpal = CreatePalette(&palVersion);
> +memcpy(&object->palVersion, &palVersion, sizeof(LOGPALETTE));
> +/* FIXME Using the palVersion member from IWineD3DPaletteImpl for
> CreatePal
Stefan Dösinger schrieb:
> Hi,
> I've brought my DirectDraw over WineD3D patch in a form where I want to show
> it to the public for review. I've uploaded it to
> http://stud4.tuwien.ac.at/~e0526822/, where it is described in detail(below
> the game list).
nice work :).
I just looked a bit int
Stefan Dösinger gmx.at> writes:
>
> Hi,
> I've brought my DirectDraw over WineD3D patch in a form where I want to show
> it to the public for review. I've uploaded it to
> http://stud4.tuwien.ac.at/~e0526822/ , where it is described in detail(below
> the game list).
>
Sweet! Looking forwar
Hi,
I've brought my DirectDraw over WineD3D patch in a form where I want to show
it to the public for review. I've uploaded it to
http://stud4.tuwien.ac.at/~e0526822/, where it is described in detail(below
the game list).
If there are no fundamental objections against it, I'll start sending pat
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