Can you try this, set Wine to run in a virtual desktop of 1024x768 and
set X at 16bpp
and run 3DMark2000 in win98 mode. then cd into the install directory
and see if that works.
Tom
On 8/8/07, martin pilka <[EMAIL PROTECTED]> wrote:
> > Hello Martin
> >
> > If you cd into the 3DMark2000 install d
> Hello Martin
>
> If you cd into the 3DMark2000 install directory and run it from there
> does it work?
>
> Tom
Thanks Tom, that was it. I got a bit further, the message I got this time is:
3DMark could not initialize your 3D Accelerator. Try to downgrade your
display settings.
I played with
> is wined3d built?
That was it - I was missing some dev libs. Thanks!
I fixed that, now I am receiving this error:
Not all of the E2 drivers were found. Check that you have 3DMark installed
properly.
Attached are the log files from installation and run.
Martin
3dmark2000log.tar.gz
Descriptio
Am Montag, 6. August 2007 16:49 schrieb martin pilka:
> > Do you have HKCU/Software/Wine/Direct3D/DirectDrawRenderer set to "gdi"
> > perhaps? This disables D3D support altogether. You could try with a
> > fresh .wine, it should run 3dmark2000 and 2001 out of the box.
>
> I tried latest WineHq, it
> Do you have HKCU/Software/Wine/Direct3D/DirectDrawRenderer set to "gdi"
> perhaps? This disables D3D support altogether. You could try with a
> fresh .wine, it should run 3dmark2000 and 2001 out of the box.
I tried latest WineHq, it created ~/.wine directory and installed
3DMark2000 correctly,
> To make this useful, we need to solve 'DirectX detection failed' bug, so we
> can run real tests nightly. Could you send me ~/.wine directory you are
> using with latest WineHq?
Do you have HKCU/Software/Wine/Direct3D/DirectDrawRenderer set to "gdi"
perhaps? This disables D3D support altogether.
Hello Stefan!
> It is without CxTest and without VNC. I do have HW acceleration and OpenGL
> (GLX) enabled. Attached is output of xdpyinfo.
>
> I am going to try whether 3DMark2001 works.
3DMark2001 behaves the same way. Note this is long lasting bug, I remember
on WineConf 2006 I was able to r
Stefan Dösinger wrote:
> Am Dienstag, 31. Juli 2007 16:42 schrieb martin pilka:
>> Hello Stefan,
>>
>> link works, I was able to run your test. Installation is ok, however test
>> itself ends with '3DMark Error': '3DMark needs DirectX 7 and proper drivers
>> installed in order to run'. This happens
Am Dienstag, 31. Juli 2007 16:42 schrieb martin pilka:
> Hello Stefan,
>
> link works, I was able to run your test. Installation is ok, however test
> itself ends with '3DMark Error': '3DMark needs DirectX 7 and proper drivers
> installed in order to run'. This happens without CxTest as well, with
Hello Stefan,
link works, I was able to run your test. Installation is ok, however test
itself ends with '3DMark Error': '3DMark needs DirectX 7 and proper drivers
installed in order to run'. This happens without CxTest as well, with
latest WineHq. Note that DirectX7 or newer is correctly detecte
Am Dienstag, 31. Juli 2007 12:28 schrieb martin pilka:
> > With Francois' help I could build a test package for 3DMark2000 now:
> >
> > http://stud4.tuwien.ac.at/~e0526822/3dmark2000.tar.bz2
> >
> > It runs two tests, one at 640x480, another one at 1024x768, writes the
> > results to a file and rea
> With Francois' help I could build a test package for 3DMark2000 now:
>
> http://stud4.tuwien.ac.at/~e0526822/3dmark2000.tar.bz2
>
> It runs two tests, one at 640x480, another one at 1024x768, writes the
> results
> to a file and reads the file back. No benchmark results are sent to the
> ser
Stefan Dösinger wrote:
> The roadmap looks good to me. I am missing some clarification how to deal
> with
> different hardware configurations.
This is how CxTest supports it now:
* There is 1:1 association between submitter and his configuration, i.e.
"Stefan - Desktop" --> "AMD 1.8 GHz 1 GB
Am Dienstag, 24. Juli 2007 12:41 schrieb martin pilka:
> Hello Stefan,
>
> following is specification proposal for first few iterations. It is more
> focused on functionality than technical details. Feel free to comment.
The roadmap looks good to me. I am missing some clarification how to deal with
On 24/07/07, martin pilka <[EMAIL PROTECTED]> wrote:
Hello Stefan,
following is specification proposal for first few iterations. It is more
focused on functionality than technical details. Feel free to comment.
1st iteration
=
* We take your 3dMark test, adjust it a bit and make i
Hello Stefan,
following is specification proposal for first few iterations. It is more
focused on functionality than technical details. Feel free to comment.
1st iteration
=
* We take your 3dMark test, adjust it a bit and make it run and submit
results regularly on one of our testin
Am Montag, 23. Juli 2007 15:16 schrieb martin pilka:
> Hello Stefan!
>
> > If the pages are important I can go to Vienna and boot the server, but it
> > would be a 6 hour travel just to press a power button.
>
> Not really important, I just wanted to have closer look what values you put
> into your
Hello Stefan!
> If the pages are important I can go to Vienna and boot the server, but it
> would be a
> 6 hour travel just to press a power button.
Not really important, I just wanted to have closer look what values you put
into your graphs, however I come with something and then we tweak it
I tried some Direct3D tests under Linux with CVS wine
and under
Windows XP.
Configuration: Core 2 Duo [EMAIL PROTECTED], 2GB RAM, GF 6800 GS
Options in wine registry: GLSL, FBO, VideoMemorySize 256, PS, VS,
SoftwareEmulation
Patches: Thread_prio patch, 3DMark hack
results: wine/windows
3DMar
Stefan Dösinger wrote:
> Yes, thats essentially what we need. I've been setting up a quick and
> dirty test site myself, with a few lines of php and gnuplot:
>
> http://84.112.174.163/~stefan/laptop/3dmark2000/results.php
Stefan,
could you put the link life again? Or send me screenshots of it. I a
On Thursday 12 July 2007 16:19:05 Detlef Riekenberg wrote:
> You can see actual results for wine here:
> http://www.astro.gla.ac.uk/users/paulm/WRT/wrt.php
Sadly, WRT is very much in the past-tense. It was based on a Heath Robinson
arrangement involving CVS email notifications bouncing around ou
On Do, 2007-07-05 at 15:16 +0200, martin pilka wrote:
> Detlef Riekenberg wrote:
> >
> > We can also reuse an existing Framework:
> > winetest.exe and http://test.winehq.org/data
> http://test.winehq.org/data/200707031000/
>
> I am wondering, why is the Wine column always empty?
Nobody send th
Martin wrote:
YAWT looks interesting
Thanks! If you need any changes in it, ask Lei (or ask me to ask Lei).
I also had a look to AutoHotKey, and its language
seems to solve some of the problems we have with
CxTest scripts (double click, better support for menus, better conditioning).
It is
Hello Dan!
> I'm sure there will always be some tests that are
> better written directly in CxTest, but I'm going to
> try to push yawt forward, too. With
> luck we'll have the two test systems working
> well together in a month or two.
YAWT looks interesting, I also had a look to AutoHotKey, a
Michal Okresa wrote:
We (people around CxTest) think that extending CxTest is better approach
to achieve your goals rather than writing new application or modifying
existing. It could be done with smaller effort (in opposite of
AutoHotkey, AutoIt, ...) because CxTest is specialised for testing W
Stefan Dösinger wrote:
We shall discuss the requirements in more exact manner.
1. Define demo packages
I think for a start we don't need the ability for users to add new demo
packages. A fixed set of test packages which is modifyable by raw database
access would be enough. Otherwi
Martin wrote:
on YAWT homepage, I read:
"YAWT can be used either standalone, or as part of the
cxtest.org automated regression test suite for Wine"
You mean, it can generate result emails which can be parsed by CxTest server?
I mean that it should be trivial to wrap a Yawt test
into a cxtest s
> * Ability to regularly benchmark certain parts of game (and thus Wine,
> which is involved) in clean environment and submit raw data results to
> server
>
> * On the server, process submitted data and present them via web in user
> friendly form; support for pointing to regressions (and finding r
Dan,
on YAWT homepage, I read:
"YAWT can be used either standalone, or as part of the cxtest.org automated
regression test suite for Wine"
You mean, it can generate result emails which can be parsed by CxTest server?
Or how does it work?
Thanks,
Martin
Dan Kegel wrote:
> Vit Hrachovy wrote:
Francois Gouget wrote:
> You could also write some software to automatically analyze this data on
> the server but that seems overkill.
Yes, we tried this while ago and it was really overkill. I believe results
should be analyzed by man, but he needs user friendly formatted information
for this.
Detlef Riekenberg wrote:
> On Di, 2007-06-26 at 13:06 +0200, Stefan Dösinger wrote:
>
>> Appart of controlling the apps we'll need some programs to start the
>> application scripts, extract the results and do something with them.
>
>> We also need some database to collect the results.
>
> We c
>> Running applications with different log levels, tracing output,
>> comparing screenshots with different levels of fuzzy comparaion
>> - it's not faraway.
> How would fuzzy comparison work?
See projects findimagedupes and gqview (duplicate window, hit 'D' in gqview
interface), both presented as
Stefan Dösinger wrote:
> --no-vnc works fine for me for playing tests, but it does not work for
> recording tests.
VNC was never hard requirement of CxTest, we are using it to guarantee same
testing environment everywhere. However, it is been a while I ran it without
VNC, let me check.
Martin
Hello Stefan!
> We don't have to transfer all the rendering screenshots over VNC though.
> I am CCing Martin Pilka on this, maybe he can give us some more insight.
I apologize for late answer - I was (and still am) ill. However, now I read
whole thread, let me summarize the goals you would expec
Am Donnerstag, 28. Juni 2007 18:05 schrieb Stefan Dösinger:
> So whats left?
> *) Make the Email system send custom test return data, not just success /
> failure
I found a simple solution for that: I just dump the results onto the log
channel, which is sent to the server which can then grep the n
Hi,
With Francois' help I could build a test package for 3DMark2000 now:
http://stud4.tuwien.ac.at/~e0526822/3dmark2000.tar.bz2
It runs two tests, one at 640x480, another one at 1024x768, writes the results
to a file and reads the file back. No benchmark results are sent to the
server yet(just
> > The problem with vnc is recording a cxtest test(ie button clicks,
> > keystrokes). That doesn't have to be fast, just beeing able to init glx
> > is ok. But I agree on the non-trivial point. So far I've used manually
> > coded keystrokes instead of button clicks, and it works, although it a
> >
On 28/06/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
Am Donnerstag, 28. Juni 2007 09:09 schrieb H. Verbeet:
> On 28/06/07, Steven Edwards <[EMAIL PROTECTED]> wrote:
> > Could we add an extension to vnc to use Mesa?
>
> I suspect it would be non-trivial, but more importantly I think it
> would
Am Donnerstag, 28. Juni 2007 09:09 schrieb H. Verbeet:
> On 28/06/07, Steven Edwards <[EMAIL PROTECTED]> wrote:
> > Could we add an extension to vnc to use Mesa?
>
> I suspect it would be non-trivial, but more importantly I think it
> would defeat the purpose of measuring performance on different
>
On 28/06/07, Steven Edwards <[EMAIL PROTECTED]> wrote:
Could we add an extension to vnc to use Mesa?
I suspect it would be non-trivial, but more importantly I think it
would defeat the purpose of measuring performance on different
hardware configurations.
On 6/27/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
--no-vnc works fine for me for playing tests, but it does not work for
recording tests. Thats pretty bad because the vnc server does not even have
opengl, not even a software renderer. Because of that the benchmarks refuse
Could we add an e
> cxtest's run.sh script has a --no-vnc option. I know I have once run a
> test outside of VNC so VNC is not a hard requirement. cxtest will
> probably complain about it though, and you might lose some functionality
> like automatic screenshots on failures. The best would be to try it out.
--no-vnc
On Mon, 25 Jun 2007, Stefan Dösinger wrote:
[...]
> > One issue I see is actually interpreting the results. When is a
> > performance drop large enough to be a problem? Sometimes a change will
> > slightly reduce performance for some applications, but significantly
> > improve it for others.
> That
On Mon, 25 Jun 2007, Stefan Dösinger wrote:
> > cxtest has already impressive infratructure (installation, creation of
> > clean environment) and nice scripting. However, it requires Metacity WM
> > and VNC.
> The Metacity WM doesn't really concern me, the VNC thing however does. This
> makes gam
> We shall discuss the requirements in more exact manner.
>
> 1. Define demo packages
I think for a start we don't need the ability for users to add new demo
packages. A fixed set of test packages which is modifyable by raw database
access would be enough. Otherwise we end up with everyone
On Di, 2007-06-26 at 13:06 +0200, Stefan Dösinger wrote:
> Appart of controlling the apps we'll need some programs to start the
> application scripts, extract the results and do something with them.
> We also need some database to collect the results.
We can also reuse an existing Framework:
w
On Tue, Jun 26, 2007 at 01:06:02PM +0200, Stefan Dösinger wrote:
> > I second Vit's recommendation. We're using Autohotkey
> > scripts in our test framework
> > http://code.google.com/p/yawt/
> > and I've been meaning to work with Vit to get his scripts
> > incorporated into our framework.
> App
> I second Vit's recommendation. We're using Autohotkey
> scripts in our test framework
> http://code.google.com/p/yawt/
> and I've been meaning to work with Vit to get his scripts
> incorporated into our framework. (We've been distracted
> getting the next release of Picasa out, sorry.)
I had
Vit Hrachovy wrote:
Stefan Dösinger wrote:
> [Any suggestions for a good app test framework?]
I'm personally using AutoHotkey(http://www.autohotkey.com) as an
automatic testing framework backend. It's a Windows application, so it
can be run through Wine itself and it's sandboxed from X11.
I se
On 25/06/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> Afaik 3DMark can also generate performance graphs.
I prefer to have the raw data myself, to do my own processing, so I'm not sure
if that helps us. But graphcs are just a nice to have, we don't need them.
I think it has the ability to ex
> cxtest has already impressive infratructure (installation, creation of
> clean environment) and nice scripting. However, it requires Metacity WM
> and VNC.
The Metacity WM doesn't really concern me, the VNC thing however does. This
makes game testing harder since VNC isn't a part of the average
> Afaik 3DMark can also generate performance graphs.
I prefer to have the raw data myself, to do my own processing, so I'm not sure
if that helps us. But graphcs are just a nice to have, we don't need them.
> We could always try writing something ourselves, I guess :-)
> The problem there is goin
On Mon, Jun 25, 2007 at 03:40:42PM +0200, Stefan Dösinger wrote:
> Hi,
> Now that we're facing Direct3D 9 feature completion soon - VTF support coming
> in from Henri, High order patches and thread safety from me - the d3d work
> will change a bit soon. Instead of adding new features we'll debug
On 25/06/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
3DMark:
Popular benchmark for testing the overall performance, doesn't give very
detailed results though.
Controlling: Standard windows controls, keyboard events should do the job
Result readback: Can write results to a file, but must take c
Hi,
Now that we're facing Direct3D 9 feature completion soon - VTF support coming
in from Henri, High order patches and thread safety from me - the d3d work
will change a bit soon. Instead of adding new features we'll debug games and
improve performance. It would be good if we had some automated
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