Vitaliy Margolen <[EMAIL PROTECTED]> writes:
> Alexandre Julliard wrote:
>> If the app crashes on XP then it's fairly reasonable for it to crash on
>> Wine too. The Win9x design (or lack thereof) is not something we want to
>> support in general.
>>
> Then we might as well remove "emulation" of a
Alexandre Julliard wrote:
> "Juan Lang" <[EMAIL PROTECTED]> writes:
>
>>> I'm looking into a crash of Master Of Orion II on exit (both in Wine and
>>> Windows XP). The problem appears to be that the program is attempting to
>>> do a DestroyWindow on a different thread. This is not allowed by ou
"Juan Lang" <[EMAIL PROTECTED]> writes:
>> I'm looking into a crash of Master Of Orion II on exit (both in Wine and
>> Windows XP). The problem appears to be that the program is attempting to
>> do a DestroyWindow on a different thread. This is not allowed by our
>> code and that behavior is b
Juan Lang wrote:
>> I'm looking into a crash of Master Of Orion II on exit (both in Wine and
>> Windows XP). The problem appears to be that the program is attempting to
>> do a DestroyWindow on a different thread. This is not allowed by our
>> code and that behavior is backed up by MSDN documen
Maybe writing a test showing that the cross-thread
behavior is required on win9x would be a good next step?
> I'm looking into a crash of Master Of Orion II on exit (both in Wine and
> Windows XP). The problem appears to be that the program is attempting to
> do a DestroyWindow on a different thread. This is not allowed by our
> code and that behavior is backed up by MSDN documentation. This behavior
Hey guys,
I'm looking into a crash of Master Of Orion II on exit (both in Wine and
Windows XP). The problem appears to be that the program is attempting to
do a DestroyWindow on a different thread. This is not allowed by our
code and that behavior is backed up by MSDN documentation. This behavi