On 22 September 2010 01:36, Edward Savage wrote:
> I've finally got time to push out another WWN, already half done, and
> this seems like some thing that definitely needs to be addressed, due
> to Phoronix's claims:
>
> "... it's already working and can be hooked into Wine!"
>
Phoronix is full of
El 21/09/10 18:36, Edward Savage escribió:
On Wed, Sep 22, 2010 at 5:55 AM, Zachary Goldberg wrote:
On Tue, Sep 21, 2010 at 10:32 AM, Chris Robinson wrote:
Hm. The author of the commit for some reason believes that this is
possible. Is he simply misguided?
Well, one can pray that eventual
On Wed, Sep 22, 2010 at 5:55 AM, Zachary Goldberg wrote:
> On Tue, Sep 21, 2010 at 10:32 AM, Chris Robinson wrote:
>
> Hm. The author of the commit for some reason believes that this is
> possible. Is he simply misguided?
>
> Well, one can pray that eventually nvidia will add gallium 3d support
On Tue, Sep 21, 2010 at 10:32 AM, Chris Robinson wrote:
>
> IIRC, it's been discussed before, and it simply wouldn't work. D3D has too
> many ties to the Windows API that a non-Windows based implementation wouldn't
> be appropriate for Wine (try getting an HDC from a D3D resource, or passing an
>
On Tuesday, September 21, 2010 7:06:30 am Zachary Goldberg wrote:
> Hello,
>
> I found the following article/commit very interesting this morning.
> Has anybody else been looking at this and put thought into whether it
> will work with Wine?
IIRC, it's been discussed before, and it simply wouldn'
Hello,
I found the following article/commit very interesting this morning.
Has anybody else been looking at this and put thought into whether it
will work with Wine?
http://cgit.freedesktop.org/mesa/mesa/commit/?id=92617aeac109481258f0c3863d09c1b8903d438b
http://www.phoronix.com/scan.php?page=ar