Am 01.07.2010 21:55, schrieb Alexandre Julliard:
> None of that, of course. The resources are built at compile time, at run
> time you create a PE header and copy the needed resource data. You may
> even be able to use UpdateResource to make things easier.
Do we have existing tests creating PE hea
W dniu 1 lipca 2010 21:55 użytkownik Alexandre Julliard
napisał:
> Mariusz Pluciński writes:
>
>> W dniu 1 lipca 2010 21:27 użytkownik Alexandre Julliard
>> napisał:
>>> You can't do that in the Makefile, you need to generate the files at run
>>> time.
>>
>> Huh, so while executing the test, I n
Mariusz Pluciński writes:
> W dniu 1 lipca 2010 21:27 użytkownik Alexandre Julliard
> napisał:
>> You can't do that in the Makefile, you need to generate the files at run
>> time.
>
> Huh, so while executing the test, I need to run at least resources
> compiler and linker, right? It looks really
W dniu 1 lipca 2010 21:27 użytkownik Alexandre Julliard
napisał:
> You can't do that in the Makefile, you need to generate the files at run
> time.
Huh, so while executing the test, I need to run at least resources
compiler and linker, right? It looks really more complicated way, and
I admit that
Mariusz Pluciński writes:
> That's true on Wine, but I also want to make my tests runnable
> under Windows, so in this case I need to create native PE modules.
>
> And as I said, my main problem is that I don't know how to
> write rules in Makefile.in to build what I need.
You can't do that in
> Do they really need to be separate binaries?
Unfortunately yes. To the function I pass only the path to binary,
and it unpacks data internally, so I cannot select actual resource.
One binary can contain multiple GDFs only if they are translations
of the same file in few languages. And I don't k
> Wine can load and parse resources just from
> winelib (dll.so/exe.so) binaries.
I assume that dll.so/exe.so are for all practical purposes identical
to .dll/.exe except they can't be run on windows.
Peter
On 06/30/2010 09:52 AM, Mariusz Pluciński wrote:
> Checking results of routines execution is not problem for me. But thing I
> test is parser, so I need to pass various GDF files to routine. And, as GDFs
> are stored in binaries, I will need to create many binaries. They should be
> created in comp
Hi, wine-devel
I'm working on implementation of Windows Game Explorer interfaces
for Wine. The work is in advanced stage now, but I have problem with
implementation of conformance tests.
Thing I want to test is loading and parsing so-called Game Definition Files.
GDF are not separate files, but s