Re: Compositing GL

2007-08-22 Thread Chris Robinson
On Wednesday 22 August 2007 12:58:18 pm Stefan Dösinger wrote: > I think for applications like css, we shouldn't activate that code at all. > css renders to a top level window, so it doesn't have any clipping > problems. The pixel format problem should be fixed in other ways, like > making it safe

Re: Compositing GL

2007-08-22 Thread Stefan Dösinger
Am Mittwoch, 22. August 2007 20:57 schrieb H. Verbeet: > > This solution is the best way to go. Luckily Microsoft made similar > > changes in Vista. > > Conceptually its probably correct, but I think the speed hit is pretty > large, and it's not like we've got a lot of performance to spare. As > fo

Re: Compositing GL

2007-08-22 Thread Roderick Colenbrander
On Wednesday 22 August 2007 21:10, H. Verbeet wrote: > On 22/08/07, Roderick Colenbrander <[EMAIL PROTECTED]> wrote: > > There are two distinct cases. You have programs that use a toplevel for > > GL/D3D rendering (in general this is the case for games). Further you > > have 'windowed' programs e.g

Re: Compositing GL

2007-08-22 Thread H. Verbeet
On 22/08/07, Roderick Colenbrander <[EMAIL PROTECTED]> wrote: > There are two distinct cases. You have programs that use a toplevel for GL/D3D > rendering (in general this is the case for games). Further you > have 'windowed' programs e.g. programs that mix GL/D3D with a GDI gui. The > use of GL Co

Re: Compositing GL

2007-08-22 Thread Roderick Colenbrander
On Wednesday 22 August 2007 20:57, H. Verbeet wrote: > > This solution is the best way to go. Luckily Microsoft made similar > > changes in Vista. > > Conceptually its probably correct, but I think the speed hit is pretty > large, and it's not like we've got a lot of performance to spare. As > for

Re: Compositing GL

2007-08-22 Thread H. Verbeet
> This solution is the best way to go. Luckily Microsoft made similar changes in > Vista. > Conceptually its probably correct, but I think the speed hit is pretty large, and it's not like we've got a lot of performance to spare. As for the Vista comparison... Vista isn't exactly well known for it's

Re: Compositing GL

2007-08-22 Thread Roderick Colenbrander
On Wednesday 22 August 2007 03:36, Chris Robinson wrote: > Over the past several days, I've been working with some people in > #winehackers on a way to help solve the problems Wine faces with OpenGL.. > namely the lack of useable onscreen pixel formats and broken child windown > rendering. Here's a