Re: Civilization 2

2005-07-13 Thread Chris Morgan
Wow, thats a big speed increase. Can this patch be molded to apply to the winehq tree? Chris On 7/13/05, Oliver Stieber <[EMAIL PROTECTED]> wrote: > > --- Felix Nawothnig <[EMAIL PROTECTED]> > wrote: > > > R.T. wrote: > > > Besides actually writing pixels on the screen, > > these > > > functi

Re: Civilization 2

2005-07-13 Thread Oliver Stieber
--- Felix Nawothnig <[EMAIL PROTECTED]> wrote: > R.T. wrote: > > Besides actually writing pixels on the screen, > these > > functions also convert between X's internal > > representation which is 24 bit in my case, since I > am > > running X in 24 bits, and 8 bit as required for > the > > DIB. So

Re: Civilization 2

2005-07-13 Thread Felix Nawothnig
I wrote: See http://www.winehq.com/hypermail/wine-patches/2002/09/0251.html and http://www.winehq.com/hypermail/wine-patches/2002/09/att-0250/01-dib-engine.diff ... and forgot something: Some days ago someone suggested to port the GDI engine from ReactOS to Wine which is probably much more ad

Re: Civilization 2

2005-07-13 Thread Felix Nawothnig
R.T. wrote: Besides actually writing pixels on the screen, these functions also convert between X's internal representation which is 24 bit in my case, since I am running X in 24 bits, and 8 bit as required for the DIB. So, I tried setting X's display depth to 8 bit, which actually made the game

Civilization 2

2005-07-13 Thread R.T.
I've been using wine for a couple of years now, but I still couldn't play my favorite game, civ2, so I decided to give it a try and see if I could fix anything. I'm new to wine development and its hard to get my bearings, so I'm hoping to get some hints from any knowledgeable persons, as to how I m

Re: Getting civilization 2 to work...

2005-06-14 Thread Michael Stefaniuc
Kristiaan Lenaerts wrote: One day further, one day wiser... I learnt how to write tests... Windows XP works exaclty like the original (wine) code, setting last error = ERROR_INVALID_INDEX. Windows 98 however sets it = ERROR_INVALID_PARAMETER (1). So, the "fix" that made civilization work for me

Re: Getting civilization 2 to work...

2005-06-14 Thread Kristiaan Lenaerts
One day further, one day wiser... I learnt how to write tests... Windows XP works exaclty like the original (wine) code, setting last error = ERROR_INVALID_INDEX. Windows 98 however sets it = ERROR_INVALID_PARAMETER (1). So, the "fix" that made civilization work for me is not the right one... I'l

Getting civilization 2 to work...

2005-06-13 Thread Kristiaan Lenaerts
Hello, I've been following the wine-devel lists for some time now, but I never found time to actually work on something... until now. I am trying to get civilization 2 to work (with some succes). I chose that game for some reasons (I like the game and the error looks easy, a bit lik