Re: Check if WINED3DRS_VERTEXBLEND is dirty in transform_world

2009-07-09 Thread Lisa Denia
> 2009/7/5 Lisa Denia : > > This fixes the flickering cursor mentioned in Bug > > #14375(http://bugs.winehq.org/show_bug.cgi?id=14375). > > The cursor flickers because the scene gets rendered twice a draw, which > > is known and expected. The cursor is not one of that usual animated 2d > > things,

Re: Check if WINED3DRS_VERTEXBLEND is dirty in transform_world

2009-07-06 Thread Henri Verbeet
2009/7/5 Lisa Denia : > This fixes the flickering cursor mentioned in Bug > #14375(http://bugs.winehq.org/show_bug.cgi?id=14375). > The cursor flickers because the scene gets rendered twice a draw, which is > known and expected. The cursor is not one of that usual animated 2d things, > but a 3d obj