On December 17, 2004 12:10 am, Raphael wrote:
> On Friday 17 December 2004 01:01, Bill Medland wrote:
> > (Jason?)
> >
> > Currently (after many weeks without concentrating) wine doesn't build; it
> > fails in dlls/wined3d/drawprim.c line 594 with GL_TEXTURE0 undefined.
> >
> > That's because of th
On Friday 17 December 2004 01:01, Bill Medland wrote:
> (Jason?)
>
> Currently (after many weeks without concentrating) wine doesn't build; it
> fails in dlls/wined3d/drawprim.c line 594 with GL_TEXTURE0 undefined.
>
> That's because of the definition of GL_MULTITEXCOORD... in
> wined3d_private.h f
(Jason?)
Currently (after many weeks without concentrating) wine doesn't build; it
fails in dlls/wined3d/drawprim.c line 594 with GL_TEXTURE0 undefined.
That's because of the definition of GL_MULTITEXCOORD... in wined3d_private.h
for the non-GL_VERSION_1_3 case.
I can see a linguistically obvi