Hello!
Paul Chitescu wrote:
> While trying to debug a crash in msi.dll I noticed that the local
> msi_realloc() is implemented as a (too) thin wrapper around HeapReAlloc() and
> differs from the expected behavior of realloc() when the old pointer or the
> new size are zero.
>
> The runtime rea
Hi!
While trying to debug a crash in msi.dll I noticed that the local
msi_realloc() is implemented as a (too) thin wrapper around HeapReAlloc() and
differs from the expected behavior of realloc() when the old pointer or the
new size are zero.
The runtime realloc() works like free() if the new