Re: Battlefield 1942 Regression

2005-06-27 Thread Stefan Dösinger
Hi, > That seems odd SFAIK Battlefield 1942 is a directX 8 > game Yes, as far as I know it is. > My notes on the demo are as follows > 'seems to be ok, but there's a lot of missing text > (this could just be a missing font though) The fonts work with cedega, in wine there are only blocks. I didn

Re: Battlefield 1942 Regression

2005-06-27 Thread Oliver Stieber
--- Stefan Dösinger <[EMAIL PROTECTED]> wrote: > Hello, > The patch http://cvs.winehq.org/patch.py?id=18375 > from 2005/06/22 13:30:30 > breaks Battlefield to a certain extend. > > Battlefield used to have major texture > problems(Units partially not visible, > wrong colors sometimes) which we

Battlefield 1942 Regression

2005-06-27 Thread Stefan Dösinger
Hello, The patch http://cvs.winehq.org/patch.py?id=18375 from 2005/06/22 13:30:30 breaks Battlefield to a certain extend. Battlefield used to have major texture problems(Units partially not visible, wrong colors sometimes) which went away approximately 2 Weeks ago. Now they came back with this